/*========================================================================= Program: vv http://www.creatis.insa-lyon.fr/rio/vv Authors belong to: - University of LYON http://www.universite-lyon.fr/ - Léon Bérard cancer center http://www.centreleonberard.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the copyright notices for more information. It is distributed under dual licence - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html ===========================================================================*/ #include //-------------------------------------------------------------------- template void vvImage::AddItkImage(TItkImageType *input) { // Update input before conversion to enable exceptions thrown by the ITK pipeline. // Otherwise, vtkImageImport catches the exception for us. input->Update(); // Convert from ITK object to VTK object mImageDimension = TItkImageType::ImageDimension; typedef itk::ImageToVTKImageFilter ConverterType; typename ConverterType::Pointer converter = ConverterType::New(); mItkToVtkConverters.push_back(dynamic_cast< itk::ProcessObject *>(converter.GetPointer())); converter->SetInput(input); converter->Update(); mVtkImages.push_back( converter->GetOutput() ); // Account for direction in transform. The offset is already accounted for // in the VTK image coordinates, no need to put it in the transform. vtkSmartPointer matrix = vtkSmartPointer::New(); matrix->Identity(); for(unsigned int i=0; iGetImageDimension(); i++) { for(unsigned int j=0; jGetImageDimension(); j++) { (*matrix)[i][j] = input->GetDirection()[i][j]; // Direction is used around the image origin in ITK (*matrix)[i][3] -= (*matrix)[i][j] * input->GetOrigin()[j]; } (*matrix)[i][3] += input->GetOrigin()[i]; } // GetDirection provides the forward transform, vtkImageReslice wants the inverse matrix->Invert(); mTransform->SetMatrix(matrix); } //--------------------------------------------------------------------