#include "ui_vvMainWindow.h"
#include "vvMainWindowBase.h"
#include "vvToolManager.h"
-#include "vvConstants.h"
+#include "vvImageReader.h"
#include "vvMesh.h"
#include "clitkMemoryUsage.h"
public:
vvMainWindow();
~vvMainWindow();
- void LoadImages(std::vector<std::string> filenames, LoadedImageType type);
+ void LoadImages(std::vector<std::string> filenames, vvImageReader::LoadedImageType type);
vvSlicerManager * AddImage(vvImage::Pointer image,std::string filename);
void AddField(QString file,int index);
void AddOverlayImage(int index, QString filename);