//------------------------------------------------------------------------------
-vtkImageMapToWindowLevelColors* vvSlicer::GetFusionMapper()
+vtkImageMapToColors* vvSlicer::GetFusionMapper()
{
return mFusionMapper.GetPointer();
}
mFusionReslice->SetInput(0, mFusion->GetFirstVTKImageData());
if (!mFusionMapper)
- mFusionMapper = vtkSmartPointer<vtkImageMapToWindowLevelColors>::New();
+ mFusionMapper = vtkSmartPointer<vtkImageMapToColors>::New();
+
+ vtkSmartPointer<vtkLookupTable> lut = vtkLookupTable::New();
+ lut->SetRange(0, 1);
+ lut->SetValueRange(0, 1);
+ lut->SetSaturationRange(0, 0);
+ lut->Build();
+ mFusionMapper->SetLookupTable(lut);
mFusionMapper->SetInput(mFusionReslice->GetOutput());
if (!mFusionActor) {