void AddOrientationTypeString(std::string s);
void ClearOrientationType();
void AddAngles(double a, double b);
void AddOrientationTypeString(std::string s);
void ClearOrientationType();
void AddAngles(double a, double b);
int GetNumberOfAngles();
std::string GetOrientationTypeString(int i) { return m_OrientationTypeString[i]; }
std::vector<std::string> & GetOrientationTypeString() { return m_OrientationTypeString; }
int GetNumberOfAngles();
std::string GetOrientationTypeString(int i) { return m_OrientationTypeString[i]; }
std::vector<std::string> & GetOrientationTypeString() { return m_OrientationTypeString; }