--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbstdGetBBTKinfo.h"
+#include "bbstdPackage.h"
+namespace bbstd
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,GetBBTKinfo)
+BBTK_BLACK_BOX_IMPLEMENTATION(GetBBTKinfo,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void GetBBTKinfo::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+ bbSetOutputExecPath( bbtk::Utilities::GetExecutablePath() );
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void GetBBTKinfo::bbUserSetDefaultValues()
+{
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+// bbSetInputIn(0);
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void GetBBTKinfo::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void GetBBTKinfo::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbstd
+
+
--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#ifndef __bbstdGetBBTKinfo_h_INCLUDED__
+#define __bbstdGetBBTKinfo_h_INCLUDED__
+#include "bbstd_EXPORT.h"
+#include "bbtkAtomicBlackBox.h"
+#include "iostream"
+
+namespace bbstd
+{
+
+class bbstd_EXPORT GetBBTKinfo
+ :
+ public bbtk::AtomicBlackBox
+{
+ BBTK_BLACK_BOX_INTERFACE(GetBBTKinfo,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+// BBTK_DECLARE_INPUT(In,double);
+ BBTK_DECLARE_OUTPUT(ExecPath,std::string);
+ BBTK_PROCESS(Process);
+ void Process();
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+};
+
+BBTK_BEGIN_DESCRIBE_BLACK_BOX(GetBBTKinfo,bbtk::AtomicBlackBox);
+ BBTK_NAME("GetBBTKinfo");
+ BBTK_AUTHOR("InfoDev");
+ BBTK_DESCRIPTION("No Description.");
+ BBTK_CATEGORY("empty");
+// BBTK_INPUT(GetBBTKinfo,In,"First input",double,"");
+ BBTK_OUTPUT(GetBBTKinfo,ExecPath,"Executable path",std::string,"");
+BBTK_END_DESCRIBE_BLACK_BOX(GetBBTKinfo);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+}
+// EO namespace bbstd
+
+#endif // __bbstdGetBBTKinfo_h_INCLUDED__
+
--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbstdRandomString.h"
+#include "bbstdPackage.h"
+namespace bbstd
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,RandomString)
+BBTK_BLACK_BOX_IMPLEMENTATION(RandomString,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+
+
+static const char alphanum[] =
+"0123456789"
+//"!@#$%^&*"
+"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
+"abcdefghijklmnopqrstuvwxyz";
+
+
+char genRandom()
+{
+}
+
+
+void RandomString::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+ int stringLength = sizeof(alphanum) - 1;
+ srand(time(0));
+ std::string STR;
+ for(unsigned int i = 0; i < 8; ++i)
+ {
+ STR += alphanum[rand() % stringLength];
+ }
+ bbSetOutputOut( STR );
+printf("EED RandomString::Process randomString=%s\n",STR.c_str());
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void RandomString::bbUserSetDefaultValues()
+{
+
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+// bbSetInputIn(0);
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void RandomString::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void RandomString::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbstd
+
+
--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#ifndef __bbstdRandomString_h_INCLUDED__
+#define __bbstdRandomString_h_INCLUDED__
+#include "bbstd_EXPORT.h"
+#include "bbtkAtomicBlackBox.h"
+#include "iostream"
+
+namespace bbstd
+{
+
+class bbstd_EXPORT RandomString
+ :
+ public bbtk::AtomicBlackBox
+{
+ BBTK_BLACK_BOX_INTERFACE(RandomString,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+// BBTK_DECLARE_INPUT(In,double);
+ BBTK_DECLARE_OUTPUT(Out,std::string);
+ BBTK_PROCESS(Process);
+ void Process();
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+};
+
+BBTK_BEGIN_DESCRIBE_BLACK_BOX(RandomString,bbtk::AtomicBlackBox);
+ BBTK_NAME("RandomString");
+ BBTK_AUTHOR("InfoDev");
+ BBTK_DESCRIPTION("No Description.");
+ BBTK_CATEGORY("empty");
+// BBTK_INPUT(RandomString,In,"First input",double,"");
+ BBTK_OUTPUT(RandomString,Out,"Output random string [8]",std::string,"");
+BBTK_END_DESCRIBE_BLACK_BOX(RandomString);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+}
+// EO namespace bbstd
+
+#endif // __bbstdRandomString_h_INCLUDED__
+