/*
-# ---------------------------------------------------------------------
-#
-# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
-# pour la Santé)
-# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
-# Previous Authors : Laurent Guigues, Jean-Pierre Roux
-# CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
-#
-# This software is governed by the CeCILL-B license under French law and
-# abiding by the rules of distribution of free software. You can use,
-# modify and/ or redistribute the software under the terms of the CeCILL-B
-# license as circulated by CEA, CNRS and INRIA at the following URL
-# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
-# or in the file LICENSE.txt.
-#
-# As a counterpart to the access to the source code and rights to copy,
-# modify and redistribute granted by the license, users are provided only
-# with a limited warranty and the software's author, the holder of the
-# economic rights, and the successive licensors have only limited
-# liability.
-#
-# The fact that you are presently reading this means that you have had
-# knowledge of the CeCILL-B license and that you accept its terms.
-# ------------------------------------------------------------------------
-*/
+ # ---------------------------------------------------------------------
+ #
+ # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+ # pour la SantÈ)
+ # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+ # Previous Authors : Laurent Guigues, Jean-Pierre Roux
+ # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
+ #
+ # This software is governed by the CeCILL-B license under French law and
+ # abiding by the rules of distribution of free software. You can use,
+ # modify and/ or redistribute the software under the terms of the CeCILL-B
+ # license as circulated by CEA, CNRS and INRIA at the following URL
+ # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+ # or in the file LICENSE.txt.
+ #
+ # As a counterpart to the access to the source code and rights to copy,
+ # modify and redistribute granted by the license, users are provided only
+ # with a limited warranty and the software's author, the holder of the
+ # economic rights, and the successive licensors have only limited
+ # liability.
+ #
+ # The fact that you are presently reading this means that you have had
+ # knowledge of the CeCILL-B license and that you accept its terms.
+ # ------------------------------------------------------------------------ */
+
/*=========================================================================
Program: Visualization Toolkit
- Module: $RCSfile: creawxVTKRenderWindowInteractor.cxx,v $
+ Module: $RCSfile$
Language: C++
- Date: $Date: 2012/11/15 10:43:26 $
- Version: $Revision: 1.11 $
+ Date: $Date$
+ Version: $Revision$
+
+ Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
-#ifdef USE_WXWIDGETS
-#ifdef USE_VTK
-
#include <assert.h>
#include "creawxVTKRenderWindowInteractor.h"
#endif
#include "vtkDebugLeaks.h"
+// AKT: wxOSX 2.9.x defines __WXOSX_COCOA__ rather than __WXCOCOA__
+#ifdef __WXOSX_COCOA__
+#define __WXCOCOA__
+#endif
+
+#if defined(__WXMAC__) && wxCHECK_VERSION(2,9,0)
+ // ControlDown has been changed to mean Command key down
+ #define ControlDown RawControlDown
+#endif
+
#ifdef __WXMAC__
-#ifdef VTK_USE_COCOA
- #include "vtkCocoaRenderWindow.h"
+#ifdef __WXCOCOA__
+#include "vtkCocoaRenderWindow.h"
#else
- #include "vtkCarbonRenderWindow.h"
+#include "vtkCarbonRenderWindow.h"
#endif
-
#endif
+//=======================================================================
+// LG : NAMESPACE IS NECESSARY TO AVOID CONFLICTING SYMBOLS IN DYN LIBS
+namespace crea
+{
+
+
//Keep this for compatibilty reason, this was introduced in wxGTK 2.4.0
#if (!wxCHECK_VERSION(2, 4, 0))
wxWindow* wxGetTopLevelParent(wxWindow *win)
return win;
}
#endif
+}
+// LG : EO namespace bbwxvtk
+//=======================================================================
// To access objc calls on cocoa
#ifdef __WXCOCOA__
#endif //VTK_USE_COCOA
#endif //__WXCOCOA__
-
-//EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
#if wxMAJOR_VERSION <= 2
+
#ifdef __WXGTK__
- #include <gdk/gdkx.h> // GDK_WINDOW_XWINDOW is found here in wxWidgets 2.8.0
- #include "gdk/gdkprivate.h"
- #if wxCHECK_VERSION(2, 8, 0)
- #ifdef __WXGTK20__
- #include <wx/gtk/win_gtk.h>
- #else
- #include <wx/gtk1/win_gtk.h>
- #endif
- #else
- #include <wx/gtk/win_gtk.h>
- #endif
- #define GetXWindow(wxwin) (wxwin)->m_wxwindow ? \
+ #include <gdk/gdkx.h> // GDK_WINDOW_XWINDOW is found here in wxWidgets 2.8.0
+ #include "gdk/gdkprivate.h"
+ #if wxCHECK_VERSION(2, 9, 0)
+ // thanks to: http://thomasfischer.biz/?p=382
+ #include <gtk/gtkfixed.h>
+ #include <gtk/gtkwidget.h>
+ #include <wx/gtk/private/win_gtk.h>
+ #define piz(wxwin) WX_PIZZA((wxwin)->m_wxwindow)
+ #define GetXWindow(wxwin) (wxwin)->m_wxwindow ? \
+ GDK_WINDOW_XWINDOW(((GtkWidget*)piz(wxwin))->window) : \
+ GDK_WINDOW_XWINDOW((wxwin)->m_widget->window)
+ #else
+ #if wxCHECK_VERSION(2, 8, 0)
+ #ifdef __WXGTK20__
+ #include <wx/gtk/win_gtk.h>
+ #else
+ #include <wx/gtk1/win_gtk.h>
+ #endif
+ #else
+ #include <wx/gtk/win_gtk.h>
+ #endif
+
+ #define GetXWindow(wxwin) (wxwin)->m_wxwindow ? \
GDK_WINDOW_XWINDOW(GTK_PIZZA((wxwin)->m_wxwindow)->bin_window) : \
GDK_WINDOW_XWINDOW((wxwin)->m_widget->window)
+ #endif
#endif
+
#else
#ifdef __WXGTK__
#include <gdk/gdkx.h>
#include <gtk/gtk.h>
+#define GetXWindow(wxwin) (wxwin)->m_wxwindow ? \
+ GDK_WINDOW_XID(gtk_widget_get_window((wxwin)->m_wxwindow)) : \
+ GDK_WINDOW_XID(gtk_widget_get_window((wxwin)->m_widget))
#endif
#endif
-
-
#ifdef __WXX11__
#include "wx/x11/privx.h"
#define GetXWindow(wxwin) ((Window)(wxwin)->GetHandle())
#endif
-
//For more info on this class please go to:
//http://wxvtk.sf.net
//This hack is for some buggy wxGTK version:
# define WX_USE_X_CAPTURE 1
#endif
-#define ID_creawxVTKRenderWindowInteractor_TIMER 1001
+#define ID_wxVTKRenderWindowInteractor_TIMER 1001
+//=======================================================================
+// LG : NAMESPACE IS NECESSARY TO AVOID CONFLICTING SYMBOLS IN DYN LIBS
namespace crea
{
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
-IMPLEMENT_DYNAMIC_CLASS(creawxVTKRenderWindowInteractor, wxGLCanvas)
-
#else
-IMPLEMENT_DYNAMIC_CLASS(creawxVTKRenderWindowInteractor, wxWindow)
#endif //__WXGTK__
//---------------------------------------------------------------------------
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
-BEGIN_EVENT_TABLE(creawxVTKRenderWindowInteractor, wxGLCanvas)
+ //EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
+ #if wxMAJOR_VERSION <= 2
+ IMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxGLCanvas)
+ BEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxGLCanvas)
+ #else
+ wxIMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxGLCanvas);
+ wxBEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxGLCanvas)
+ #endif
#else
-BEGIN_EVENT_TABLE(creawxVTKRenderWindowInteractor, wxWindow)
+ //EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
+ #if wxMAJOR_VERSION <= 2
+ IMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxWindow)
+ BEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxWindow)
+ #else
+ wxIMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxWindow);
+ wxBEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxWindow)
+ #endif
#endif //__WXGTK__
//refresh window by doing a Render
- EVT_PAINT (creawxVTKRenderWindowInteractor::OnPaint)
- EVT_ERASE_BACKGROUND(creawxVTKRenderWindowInteractor::OnEraseBackground)
- EVT_MOTION (creawxVTKRenderWindowInteractor::OnMotion)
+ EVT_PAINT (wxVTKRenderWindowInteractor::OnPaint)
+ EVT_ERASE_BACKGROUND(wxVTKRenderWindowInteractor::OnEraseBackground)
+ EVT_MOTION (wxVTKRenderWindowInteractor::OnMotion)
//Bind the events to the event converters
- EVT_LEFT_DOWN (creawxVTKRenderWindowInteractor::OnButtonDown)
- EVT_MIDDLE_DOWN (creawxVTKRenderWindowInteractor::OnButtonDown)
- EVT_RIGHT_DOWN (creawxVTKRenderWindowInteractor::OnButtonDown)
- EVT_LEFT_UP (creawxVTKRenderWindowInteractor::OnButtonUp)
- EVT_MIDDLE_UP (creawxVTKRenderWindowInteractor::OnButtonUp)
- EVT_RIGHT_UP (creawxVTKRenderWindowInteractor::OnButtonUp)
+ EVT_LEFT_DOWN (wxVTKRenderWindowInteractor::OnButtonDown)
+ EVT_MIDDLE_DOWN (wxVTKRenderWindowInteractor::OnButtonDown)
+ EVT_RIGHT_DOWN (wxVTKRenderWindowInteractor::OnButtonDown)
+ EVT_LEFT_UP (wxVTKRenderWindowInteractor::OnButtonUp)
+ EVT_MIDDLE_UP (wxVTKRenderWindowInteractor::OnButtonUp)
+ EVT_RIGHT_UP (wxVTKRenderWindowInteractor::OnButtonUp)
#if !(VTK_MAJOR_VERSION == 3 && VTK_MINOR_VERSION == 1)
- EVT_ENTER_WINDOW(creawxVTKRenderWindowInteractor::OnEnter)
- EVT_LEAVE_WINDOW(creawxVTKRenderWindowInteractor::OnLeave)
- EVT_MOUSEWHEEL (creawxVTKRenderWindowInteractor::OnMouseWheel)
- EVT_KEY_DOWN (creawxVTKRenderWindowInteractor::OnKeyDown)
- EVT_KEY_UP (creawxVTKRenderWindowInteractor::OnKeyUp)
- EVT_CHAR (creawxVTKRenderWindowInteractor::OnChar)
-#endif
- EVT_TIMER (ID_creawxVTKRenderWindowInteractor_TIMER, creawxVTKRenderWindowInteractor::OnTimer)
- EVT_SIZE (creawxVTKRenderWindowInteractor::OnSize)
+ EVT_ENTER_WINDOW(wxVTKRenderWindowInteractor::OnEnter)
+ EVT_LEAVE_WINDOW(wxVTKRenderWindowInteractor::OnLeave)
+ EVT_MOUSEWHEEL (wxVTKRenderWindowInteractor::OnMouseWheel)
+#if wxCHECK_VERSION(2, 8, 0)
+ EVT_MOUSE_CAPTURE_LOST(wxVTKRenderWindowInteractor::OnMouseCaptureLost)
+#endif
+ EVT_KEY_DOWN (wxVTKRenderWindowInteractor::OnKeyDown)
+ EVT_KEY_UP (wxVTKRenderWindowInteractor::OnKeyUp)
+ EVT_CHAR (wxVTKRenderWindowInteractor::OnChar)
+#endif
+ EVT_TIMER (ID_wxVTKRenderWindowInteractor_TIMER, wxVTKRenderWindowInteractor::OnTimer)
+ EVT_SIZE (wxVTKRenderWindowInteractor::OnSize)
END_EVENT_TABLE()
-//EED win Compilation why??: vtkCxxRevisionMacro(creawxVTKRenderWindowInteractor, "$Revision: 1.11 $")
-vtkInstantiatorNewMacro(creawxVTKRenderWindowInteractor)
+vtkCxxRevisionMacro(wxVTKRenderWindowInteractor, "$Revision$")
+vtkInstantiatorNewMacro(wxVTKRenderWindowInteractor)
-//---------------------------------------------------------------------------
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
-#if (wxCHECK_VERSION(2, 8, 0))
-creawxVTKRenderWindowInteractor::creawxVTKRenderWindowInteractor() : wxGLCanvas(0, -1, wxDefaultPosition), vtkRenderWindowInteractor()
-#else
-creawxVTKRenderWindowInteractor::creawxVTKRenderWindowInteractor() : wxGLCanvas(), vtkRenderWindowInteractor()
+static int wxvtk_attributes[]={
+ WX_GL_DOUBLEBUFFER,
+ WX_GL_RGBA,
+ WX_GL_DEPTH_SIZE,
+ 16,
+ 0
+};
#endif
+
+//---------------------------------------------------------------------------
+wxVTKRenderWindowInteractor::wxVTKRenderWindowInteractor()
+
+#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
+ #if wxCHECK_VERSION(2, 9, 0) // the order of the parameters to wxGLCanvas::wxGLCanvas has changed
+ : wxGLCanvas(0, -1, wxvtk_attributes, wxDefaultPosition, wxDefaultSize, 0, wxT("wxVTKRenderWindowInteractor")),
+ #else
+ : wxGLCanvas(0, -1, wxDefaultPosition, wxDefaultSize, 0, wxT("wxVTKRenderWindowInteractor"), wxvtk_attributes),
+ #endif
#else
-creawxVTKRenderWindowInteractor::creawxVTKRenderWindowInteractor() : wxWindow(), vtkRenderWindowInteractor()
+ : wxWindow(),
#endif //__WXGTK__
- , timer(this, ID_creawxVTKRenderWindowInteractor_TIMER)
+
+ vtkRenderWindowInteractor()
+ , timer(this, ID_wxVTKRenderWindowInteractor_TIMER)
, ActiveButton(wxEVT_NULL)
- , RenderAllowed(0)
, Stereo(0)
, Handle(0)
, Created(true)
, UseCaptureMouse(0)
{
#ifdef VTK_DEBUG_LEAKS
- vtkDebugLeaks::ConstructClass("creawxVTKRenderWindowInteractor");
+ vtkDebugLeaks::ConstructClass("wxVTKRenderWindowInteractor");
+#endif
+#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
+ this->context = new wxGLContext(this);
#endif
this->RenderWindow = NULL;
this->SetRenderWindow(vtkRenderWindow::New());
this->RenderWindow->Delete();
}
//---------------------------------------------------------------------------
-creawxVTKRenderWindowInteractor::creawxVTKRenderWindowInteractor(wxWindow *parent,
+wxVTKRenderWindowInteractor::wxVTKRenderWindowInteractor(wxWindow *parent,
wxWindowID id,
const wxPoint &pos,
const wxSize &size,
long style,
const wxString &name)
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- : wxGLCanvas(parent, id, pos, size, style, name), vtkRenderWindowInteractor()
+ #if wxCHECK_VERSION(2, 9, 0) // the order of the parameters to wxGLCanvas::wxGLCanvas has changed
+ : wxGLCanvas(parent, id, wxvtk_attributes, pos, size, style, name)
+ #else
+ : wxGLCanvas(parent, id, pos, size, style, name, wxvtk_attributes)
+ #endif
#else
- : wxWindow(parent, id, pos, size, style, name), vtkRenderWindowInteractor()
+ : wxWindow(parent, id, pos, size, style, name)
#endif //__WXGTK__
- , timer(this, ID_creawxVTKRenderWindowInteractor_TIMER)
+ , vtkRenderWindowInteractor()
+ , timer(this, ID_wxVTKRenderWindowInteractor_TIMER)
, ActiveButton(wxEVT_NULL)
- , RenderAllowed(0)
, Stereo(0)
, Handle(0)
, Created(true)
, UseCaptureMouse(0)
{
#ifdef VTK_DEBUG_LEAKS
- vtkDebugLeaks::ConstructClass("creawxVTKRenderWindowInteractor");
+ vtkDebugLeaks::ConstructClass("wxVTKRenderWindowInteractor");
+#endif
+#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
+ this->context = new wxGLContext(this);
#endif
this->RenderWindow = NULL;
this->SetRenderWindow(vtkRenderWindow::New());
#endif
}
//---------------------------------------------------------------------------
-creawxVTKRenderWindowInteractor::~creawxVTKRenderWindowInteractor()
+wxVTKRenderWindowInteractor::~wxVTKRenderWindowInteractor()
{
SetRenderWindow(NULL);
SetInteractorStyle(NULL);
+#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
+ delete this->context;
+#endif
}
//---------------------------------------------------------------------------
-creawxVTKRenderWindowInteractor * creawxVTKRenderWindowInteractor::New()
+wxVTKRenderWindowInteractor * wxVTKRenderWindowInteractor::New()
{
// we don't make use of the objectfactory, because we're not registered
- return new creawxVTKRenderWindowInteractor;
+ return new wxVTKRenderWindowInteractor;
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::Initialize()
+void wxVTKRenderWindowInteractor::Initialize()
{
int *size = RenderWindow->GetSize();
// enable everything and start rendering
Initialized = 1;
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::Enable()
+void wxVTKRenderWindowInteractor::Enable()
{
// if already enabled then done
if (Enabled)
// that's it
Enabled = 1;
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- SetCurrent();
+ wxGLCanvas::SetCurrent(*this->context);
#endif
Modified();
}
//---------------------------------------------------------------------------
-bool creawxVTKRenderWindowInteractor::Enable(bool enable)
+bool wxVTKRenderWindowInteractor::Enable(bool enable)
{
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
return wxGLCanvas::Enable(enable);
#endif
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::Disable()
+void wxVTKRenderWindowInteractor::Disable()
{
// if already disabled then done
if (!Enabled)
Modified();
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::Start()
+void wxVTKRenderWindowInteractor::Start()
{
// the interactor cannot control the event loop
- vtkErrorMacro( << "creawxVTKRenderWindowInteractor::Start() "
+ vtkErrorMacro( << "wxVTKRenderWindowInteractor::Start() "
"interactor cannot control event loop.");
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::UpdateSize(int x, int y)
+void wxVTKRenderWindowInteractor::UpdateSize(int x, int y)
{
if( RenderWindow )
{
Size[1] = y;
// and our RenderWindow's size
RenderWindow->SetSize(x, y);
+#if defined(__WXMSW__)
+ this->Refresh();
+#endif //__WXMSW__
}
}
}
//---------------------------------------------------------------------------
-int creawxVTKRenderWindowInteractor::CreateTimer(int WXUNUSED(timertype))
+int wxVTKRenderWindowInteractor::CreateTimer(int WXUNUSED(timertype))
{
// it's a one shot timer
if (!timer.Start(10, TRUE))
- assert(false);
+ return 0;
return 1;
-
+
}
+#if VTK_MAJOR_VERSION > 5 || (VTK_MAJOR_VERSION == 5 && VTK_MINOR_VERSION >= 2)
+//------------------------------------------------------------------
+int wxVTKRenderWindowInteractor::InternalCreateTimer(int timerId, int timerType,
+ unsigned long duration)
+{
+ if (!timer.Start(duration, timerType == OneShotTimer))
+ return 0;
+
+ return ID_wxVTKRenderWindowInteractor_TIMER;
+}
+//------------------------------------------------------------------
+int wxVTKRenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
+{
+ timer.Stop();
+ return 1;
+}
+#endif
//---------------------------------------------------------------------------
-int creawxVTKRenderWindowInteractor::DestroyTimer()
+int wxVTKRenderWindowInteractor::DestroyTimer()
{
// do nothing
return 1;
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnTimer(wxTimerEvent& WXUNUSED(event))
+void wxVTKRenderWindowInteractor::OnTimer(wxTimerEvent& WXUNUSED(event))
{
if (!Enabled)
return;
-
+
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- InvokeEvent(vtkCommand::TimerEvent, NULL);
+ // new style
+#if VTK_MAJOR_VERSION > 5 || (VTK_MAJOR_VERSION == 5 && VTK_MINOR_VERSION >= 2)
+ // pass the right timer id
+ int timerId = this->GetCurrentTimerId();
+ this->InvokeEvent(vtkCommand::TimerEvent, &timerId);
#else
- // old style
- InteractorStyle->OnTimer();
+ this->InvokeEvent(vtkCommand::TimerEvent, NULL);
+#endif
+#else
+ // old style
+ InteractorStyle->OnTimer();
#endif
}
// Anyway if this happen to break for you then compare to a recent version of wxPython
// and look for the function long wxPyGetWinHandle(wxWindow* win)
// in wxPython/src/helpers.cpp
-long creawxVTKRenderWindowInteractor::GetHandleHack()
+long wxVTKRenderWindowInteractor::GetHandleHack()
{
//helper function to hide the MSW vs GTK stuff
long handle_tmp = 0;
// __WXMSW__ is for Win32
-//__WXMAC__ stands for using Carbon C-headers, using either the CarbonLib/CFM or the native Mach-O builds (which then also use the latest features available)
+// __WXMAC__ is for Carbon or Cocoa builds
// __WXGTK__ is for both gtk 1.2.x and gtk 2.x
#if defined(__WXMSW__) || defined(__WXMAC__)
handle_tmp = (long)this->GetHandle();
#endif //__WXMSW__
-//__WXCOCOA__ stands for using the objective-c Cocoa API
-#ifdef __WXCOCOA__
+// using above GetHandle() works fine with wxOSX 2.9.x
+#if defined(__WXCOCOA__) && !wxCHECK_VERSION(2, 9, 0)
// Here is how to find the NSWindow
- wxTopLevelWindow* toplevel = dynamic_cast<wxTopLevelWindow*>(
- wxGetTopLevelParent( this ) );
+ wxTopLevelWindow* toplevel = dynamic_cast<wxTopLevelWindow*>(wxGetTopLevelParent( this ) );
if (toplevel != NULL )
{
- handle_tmp = (long)toplevel->GetNSWindow();
+ handle_tmp = (long)toplevel->GetNSWindow();
}
- // The NSView will be deducted from
+ // The NSView will be deducted from
// [(NSWindow*)Handle contentView]
// if only I knew how to write that in c++
-#endif //__WXCOCOA__
+#endif //__WXCOCOA__ && !wxCHECK_VERSION(2, 9, 0)
// Find and return the actual X-Window.
#if defined(__WXGTK__) || defined(__WXX11__)
-
- //EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
- #if wxMAJOR_VERSION <= 2
- return (long)GetXWindow(this);
- #else
- GdkWindow* Win = gtk_widget_get_window( (GtkWidget *) GetHandle() );
- return (long int)GDK_WINDOW_XDISPLAY(Win);
- #endif
-
+ return (long)GetXWindow(this);
#endif
//#ifdef __WXMOTIF__
return handle_tmp;
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnPaint(wxPaintEvent& WXUNUSED(event))
+void wxVTKRenderWindowInteractor::OnPaint(wxPaintEvent& WXUNUSED(event))
{
//must always be here
wxPaintDC pDC(this);
{
Handle = GetHandleHack();
RenderWindow->SetWindowId(reinterpret_cast<void *>(Handle));
+// Cocoa
+// this->GetNSView() <-> DisplayId
+// this->GetTopLevel()->GetNSWindow() <-> WindowId
#ifdef __WXMSW__
RenderWindow->SetParentId(reinterpret_cast<void *>(this->GetParent()->GetHWND()));
#endif //__WXMSW__
+
+ // This is another hack to prevent the VTK Render Window from closing the display.
+ // If VTK closes the display, ~wxContext chashes while trying to destroy its
+ // glContext (because the display is closed). The Get -> Set makes this VTK
+ // object think someone else is responsible for the display.
+ #ifdef __WXCOCOA__
+ // avoid "Method not implemented" messages in Console
+ #else
+ this->RenderWindow->SetDisplayId(this->RenderWindow->GetGenericDisplayId());
+ #endif
}
// get vtk to render to the wxWindows
Render();
#ifdef __WXMAC__
-
-#ifdef VTK_USE_COCOA
- vtkCocoaRenderWindow* rwin = vtkCocoaRenderWindow::SafeDownCast(RenderWindow);
- if( rwin )
- {
- rwin->UpdateContext();
- }
-#else
// This solves a problem with repainting after a window resize
// See also: http://sourceforge.net/mailarchive/forum.php?thread_id=31690967&forum_id=41789
+#ifdef __WXCOCOA__
+ #if !wxCHECK_VERSION(2, 9, 0)
+ // this doesn't seem necessary with wxOSX 2.9.x
+ vtkCocoaRenderWindow * rwin = vtkCocoaRenderWindow::SafeDownCast(RenderWindow);
+ if( rwin )
+ {
+ rwin->UpdateContext();
+ }
+ #endif
+#else
vtkCarbonRenderWindow* rwin = vtkCarbonRenderWindow::SafeDownCast(RenderWindow);
if( rwin )
{
+#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 4)
+ // Must be somewhere after VTK 4.4
rwin->UpdateGLRegion();
+#endif
}
#endif
-
#endif
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnEraseBackground(wxEraseEvent &event)
+void wxVTKRenderWindowInteractor::OnEraseBackground(wxEraseEvent &event)
{
//turn off background erase to reduce flickering on MSW
event.Skip(false);
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnSize(wxSizeEvent& WXUNUSED(event))
+void wxVTKRenderWindowInteractor::OnSize(wxSizeEvent& WXUNUSED(event))
{
int w, h;
GetClientSize(&w, &h);
UpdateSize(w, h);
- if (!Enabled)
+ if (!Enabled)
{
return;
}
//Render();
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnMotion(wxMouseEvent &event)
+void wxVTKRenderWindowInteractor::OnMotion(wxMouseEvent &event)
{
- if (!Enabled)
+ if (!Enabled)
{
return;
}
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- SetEventInformationFlipY(event.GetX(), event.GetY(),
+ SetEventInformationFlipY(event.GetX(), event.GetY(),
event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
InvokeEvent(vtkCommand::MouseMoveEvent, NULL);
}
//---------------------------------------------------------------------------
#if !(VTK_MAJOR_VERSION == 3 && VTK_MINOR_VERSION == 1)
-void creawxVTKRenderWindowInteractor::OnEnter(wxMouseEvent &event)
+void wxVTKRenderWindowInteractor::OnEnter(wxMouseEvent &event)
{
- if (!Enabled)
+ if (!Enabled)
{
return;
}
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
- SetEventInformationFlipY(event.GetX(), event.GetY(),
+ SetEventInformationFlipY(event.GetX(), event.GetY(),
event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
InvokeEvent(vtkCommand::EnterEvent, NULL);
#else
// old style
InteractorStyle->OnEnter(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
+ event.GetX(), Size[1] - event.GetY() - 1);
#endif
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnLeave(wxMouseEvent &event)
+void wxVTKRenderWindowInteractor::OnLeave(wxMouseEvent &event)
{
- if (!Enabled)
+ if (!Enabled)
{
return;
}
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
- SetEventInformationFlipY(event.GetX(), event.GetY(),
+ SetEventInformationFlipY(event.GetX(), event.GetY(),
event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
InvokeEvent(vtkCommand::LeaveEvent, NULL);
#else
// old style
InteractorStyle->OnLeave(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
+ event.GetX(), Size[1] - event.GetY() - 1);
#endif
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnKeyDown(wxKeyEvent &event)
+void wxVTKRenderWindowInteractor::OnKeyDown(wxKeyEvent &event)
{
- if (!Enabled)
+ if (!Enabled)
{
return;
}
// we don't get a valid mouse position inside the key event on every platform
// so we retrieve the mouse position explicitly and pass it along
wxPoint mousePos = ScreenToClient(wxGetMousePosition());
- SetEventInformationFlipY(mousePos.x, mousePos.y,
+ SetEventInformationFlipY(mousePos.x, mousePos.y,
event.ControlDown(), event.ShiftDown(), key, 0, NULL);
InvokeEvent(vtkCommand::KeyPressEvent, NULL);
#else
- InteractorStyle->OnKeyDown(event.ControlDown(), event.ShiftDown(),
+ InteractorStyle->OnKeyDown(event.ControlDown(), event.ShiftDown(),
event.GetKeyCode(), 1);
#endif
event.Skip();
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnKeyUp(wxKeyEvent &event)
+void wxVTKRenderWindowInteractor::OnKeyUp(wxKeyEvent &event)
{
- if (!Enabled)
+ if (!Enabled)
{
return;
}
// we don't get a valid mouse position inside the key event on every platform
// so we retrieve the mouse position explicitly and pass it along
wxPoint mousePos = ScreenToClient(wxGetMousePosition());
- SetEventInformationFlipY(mousePos.x, mousePos.y,
+ SetEventInformationFlipY(mousePos.x, mousePos.y,
event.ControlDown(), event.ShiftDown(), key, 0, NULL);
InvokeEvent(vtkCommand::KeyReleaseEvent, NULL);
#else
- InteractorStyle->OnKeyUp(event.ControlDown(), event.ShiftDown(),
+ InteractorStyle->OnKeyUp(event.ControlDown(), event.ShiftDown(),
event.GetKeyCode(), 1);
#endif
event.Skip();
}
#endif //!(VTK_MAJOR_VERSION == 3 && VTK_MINOR_VERSION == 1)
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnChar(wxKeyEvent &event)
+void wxVTKRenderWindowInteractor::OnChar(wxKeyEvent &event)
{
- if (!Enabled)
+ if (!Enabled)
{
return;
}
-
+
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
int keycode = event.GetKeyCode();
// we don't get a valid mouse position inside the key event on every platform
// so we retrieve the mouse position explicitly and pass it along
wxPoint mousePos = ScreenToClient(wxGetMousePosition());
- SetEventInformationFlipY(mousePos.x, mousePos.y,
+ SetEventInformationFlipY(mousePos.x, mousePos.y,
event.ControlDown(), event.ShiftDown(), key, 0, NULL);
InvokeEvent(vtkCommand::CharEvent, NULL);
#endif
event.Skip();
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnButtonDown(wxMouseEvent &event)
+void wxVTKRenderWindowInteractor::OnButtonDown(wxMouseEvent &event)
{
if (!Enabled || (ActiveButton != wxEVT_NULL))
{
this->SetFocus();
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- SetEventInformationFlipY(event.GetX(), event.GetY(),
+ SetEventInformationFlipY(event.GetX(), event.GetY(),
event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
#endif
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
InvokeEvent(vtkCommand::RightButtonPressEvent, NULL);
-#else
+#else
// old style
InteractorStyle->OnRightButtonDown(event.ControlDown(), event.ShiftDown(),
event.GetX(), Size[1] - event.GetY() - 1);
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
InvokeEvent(vtkCommand::LeftButtonPressEvent, NULL);
-#else
+#else
// old style
InteractorStyle->OnLeftButtonDown(event.ControlDown(), event.ShiftDown(),
event.GetX(), Size[1] - event.GetY() - 1);
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
InvokeEvent(vtkCommand::MiddleButtonPressEvent, NULL);
-#else
+#else
// old style
InteractorStyle->OnMiddleButtonDown(event.ControlDown(), event.ShiftDown(),
event.GetX(), Size[1] - event.GetY() - 1);
}
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnButtonUp(wxMouseEvent &event)
+void wxVTKRenderWindowInteractor::OnButtonUp(wxMouseEvent &event)
{
//EVT_xxx_DOWN == EVT_xxx_UP - 1
//This is only needed if two mouse buttons are pressed at the same time.
- //In wxWindows 2.4 and later: better use of wxMOUSE_BTN_RIGHT or
+ //In wxWindows 2.4 and later: better use of wxMOUSE_BTN_RIGHT or
//wxEVT_COMMAND_RIGHT_CLICK
- if (!Enabled || (ActiveButton != (event.GetEventType()-1)))
+ if (!Enabled || (ActiveButton != (event.GetEventType()-1)))
{
return;
}
+ // See report by Shang Mu / Kerry Loux on wxVTK mailing list
+ this->SetFocus();
+
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- SetEventInformationFlipY(event.GetX(), event.GetY(),
+ SetEventInformationFlipY(event.GetX(), event.GetY(),
event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
#endif
-
+
if(ActiveButton == wxEVT_RIGHT_DOWN)
{
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
InvokeEvent(vtkCommand::RightButtonReleaseEvent, NULL);
-#else
+#else
// old style
InteractorStyle->OnRightButtonUp(event.ControlDown(), event.ShiftDown(),
event.GetX(), Size[1] - event.GetY() - 1);
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
InvokeEvent(vtkCommand::LeftButtonReleaseEvent, NULL);
-#else
+#else
// old style
InteractorStyle->OnLeftButtonUp(event.ControlDown(), event.ShiftDown(),
event.GetX(), Size[1] - event.GetY() - 1);
#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
// new style
InvokeEvent(vtkCommand::MiddleButtonReleaseEvent, NULL);
-#else
+#else
// old style
InteractorStyle->OnMiddleButtonUp(event.ControlDown(), event.ShiftDown(),
event.GetX(), Size[1] - event.GetY() - 1);
ActiveButton = wxEVT_NULL;
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::OnMouseWheel(wxMouseEvent& event)
+void wxVTKRenderWindowInteractor::OnMouseWheel(wxMouseEvent& event)
{
// Mouse wheel was only added after VTK 4.4 (I think...)
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 2)
+#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 4)
// new style
//Set vtk event information ... The numebr of wheel rotations is stored in
//the x varible. y varible is zero
- SetEventInformationFlipY(event.GetWheelRotation() / event.GetWheelDelta(), 0,
+ SetEventInformationFlipY(event.GetX() , event.GetY(),
event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
if(event.GetWheelRotation() > 0)
{
InvokeEvent(vtkCommand::MouseWheelBackwardEvent, NULL);
}
#endif
+
+}
+//---------------------------------------------------------------------------
+#if wxCHECK_VERSION(2, 8, 0)
+void wxVTKRenderWindowInteractor::OnMouseCaptureLost(wxMouseCaptureLostEvent& event)
+{
+ if (ActiveButton != wxEVT_NULL)
+ {
+ //Maybe also invoke the button release event here
+ }
+ // Reset ActiveButton so that
+ // 1. we do not process mouse button up events any more,
+ // 2. the next button down event will be processed and call CaptureMouse().
+ // Otherwise ReleaseMouse() will be called
+ // without a previous CaptureMouse().
+ ActiveButton = wxEVT_NULL;
}
+#endif
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::Render()
+void wxVTKRenderWindowInteractor::Render()
{
- RenderAllowed = 1;
- if (!RenderWhenDisabled)
+#if wxCHECK_VERSION(2, 8, 0)
+ int renderAllowed = !IsFrozen();
+#else
+ int renderAllowed = 1;
+#endif
+ if (renderAllowed && !RenderWhenDisabled)
{
//the user doesn't want us to render when the toplevel frame
//is disabled - first find the top level parent
if (topParent)
{
//if it exists, check whether it's enabled
- //if it's not enabeld, RenderAllowed will be false
- RenderAllowed = topParent->IsEnabled();
+ //if it's not enabeld, renderAllowed will be false
+ renderAllowed = topParent->IsEnabled();
}
}
- if (RenderAllowed)
+ if (renderAllowed)
{
+#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
+ wxGLCanvas::SetCurrent(*(this->context));
+#endif
if(Handle && (Handle == GetHandleHack()) )
{
RenderWindow->Render();
}
}
//---------------------------------------------------------------------------
-void creawxVTKRenderWindowInteractor::SetRenderWhenDisabled(int newValue)
+void wxVTKRenderWindowInteractor::SetRenderWhenDisabled(int newValue)
{
//Change value of __RenderWhenDisabled ivar.
//If __RenderWhenDisabled is false (the default), this widget will not
//it does this by disabling all windows (disallowing user-input to
//prevent re-entrancy of code) and then handling all outstanding
//GUI events.
-
+
//However, this often triggers an OnPaint() method for wxVTKRWIs,
//resulting in a Render(), resulting in Update() being called whilst
//still in progress.
- RenderWhenDisabled = newValue != 0;
+ RenderWhenDisabled = (bool)newValue;
}
//---------------------------------------------------------------------------
//
// Set the variable that indicates that we want a stereo capable window
// be created. This method can only be called before a window is realized.
//
-void creawxVTKRenderWindowInteractor::SetStereo(int capable)
+void wxVTKRenderWindowInteractor::SetStereo(int capable)
{
if (Stereo != capable)
{
//---------------------------------------------------------------------------
//
//
-void creawxVTKRenderWindowInteractor::PrintSelf(ostream& os, vtkIndent indent)
+void wxVTKRenderWindowInteractor::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}
-
}
-// LG : EO namespace
+// LG : EO namespace bbwxvtk
//=======================================================================
-#endif // USE_WX
-#endif // USE_VTK
/*
-# ---------------------------------------------------------------------
-#
-# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
-# pour la Santé)
-# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
-# Previous Authors : Laurent Guigues, Jean-Pierre Roux
-# CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
-#
-# This software is governed by the CeCILL-B license under French law and
-# abiding by the rules of distribution of free software. You can use,
-# modify and/ or redistribute the software under the terms of the CeCILL-B
-# license as circulated by CEA, CNRS and INRIA at the following URL
-# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
-# or in the file LICENSE.txt.
-#
-# As a counterpart to the access to the source code and rights to copy,
-# modify and redistribute granted by the license, users are provided only
-# with a limited warranty and the software's author, the holder of the
-# economic rights, and the successive licensors have only limited
-# liability.
-#
-# The fact that you are presently reading this means that you have had
-# knowledge of the CeCILL-B license and that you accept its terms.
-# ------------------------------------------------------------------------
-*/
+ # ---------------------------------------------------------------------
+ #
+ # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+ # pour la SantÈ)
+ # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+ # Previous Authors : Laurent Guigues, Jean-Pierre Roux
+ # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
+ #
+ # This software is governed by the CeCILL-B license under French law and
+ # abiding by the rules of distribution of free software. You can use,
+ # modify and/ or redistribute the software under the terms of the CeCILL-B
+ # license as circulated by CEA, CNRS and INRIA at the following URL
+ # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+ # or in the file LICENSE.txt.
+ #
+ # As a counterpart to the access to the source code and rights to copy,
+ # modify and redistribute granted by the license, users are provided only
+ # with a limited warranty and the software's author, the holder of the
+ # economic rights, and the successive licensors have only limited
+ # liability.
+ #
+ # The fact that you are presently reading this means that you have had
+ # knowledge of the CeCILL-B license and that you accept its terms.
+ # ------------------------------------------------------------------------ */
+
/*=========================================================================
Program: Visualization Toolkit
- Module: $RCSfile: creawxVTKRenderWindowInteractor.h,v $
+ Module: $RCSfile$
Language: C++
- Date: $Date: 2012/11/15 10:43:26 $
- Version: $Revision: 1.9 $
+ Date: $Date$
+ Version: $Revision$
+
+ Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notice for more information.
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.
=========================================================================*/
-// .NAME creawxVTKRenderWindowInteractor - class to enable VTK to render to
+// .NAME wxVTKRenderWindowInteractor - class to enable VTK to render to
// and interact with wxWindow.
// .SECTION Description
-// creawxVTKRenderWindowInteractor provide a VTK widget for wxWindow. This class
+// wxVTKRenderWindowInteractor provide a VTK widget for wxWindow. This class
// was completely rewrote to have the 'Look & Feel' of the python version:
-// creawxVTKRenderWindowInteractor.py
+// wxVTKRenderWindowInteractor.py
// .SECTION Caveats
// - There is a know bug that prevent this class to works for more info see
// WX_USE_X_CAPTURE. This bug only affect wxGTK from 2.3.2 to wxGTK 2.4.0.
// - This class might not be easily readable as it tried to work with VTK 3.2
// and 4.x. This class doesn't support reparenting with VTK 4.2 and earlier.
// .SECTION see also
-// creawxVTKRenderWindowInteractor.py wxVTKRenderWindow.py
-
-#ifndef _creawxVTKRenderWindowInteractor_h_
-#define _creawxVTKRenderWindowInteractor_h_
+// wxVTKRenderWindowInteractor.py wxVTKRenderWindow.py
-#ifdef USE_WXWIDGETS
-#ifdef USE_VTK
-
-#include <creaSystem.h>
-#include <creaWx.h>
+#ifndef _wxVTKRenderWindowInteractor_h_
+#define _wxVTKRenderWindowInteractor_h_
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderWindow.h"
-// Apparently since wxGTK 2.8.0 one can finally use wxWindow (just as in any
-// other port):
-// MM: tested on 2008/04/08: experienced some heavy flickering with wx-widget 2.6.0
-// using a wxWindow instead of wxGLCanvas fixed the symptoms
-//#if (!wxCHECK_VERSION(2, 6, 0))
-#if (!wxCHECK_VERSION(2, 8, 0))
#define USE_WXGLCANVAS
-#endif
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
# if wxUSE_GLCANVAS
// Motif version (renamed into wxX11 for wxWindow 2.4 and newer)
#if defined(__WXMOTIF__)
-# error This GUI is not supported by creawxVTKRenderWindowInteractor for now
+# error This GUI is not supported by wxVTKRenderWindowInteractor for now
#endif
// wx forward declarations
#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
-class CREA_EXPORT creawxVTKRenderWindowInteractor : public wxGLCanvas, virtual public vtkRenderWindowInteractor
+class wxVTKRenderWindowInteractor : public wxGLCanvas, public vtkRenderWindowInteractor
#else
-class CREA_EXPORT creawxVTKRenderWindowInteractor : virtual public vtkRenderWindowInteractor, public wxWindow
+class wxVTKRenderWindowInteractor : public wxWindow, public vtkRenderWindowInteractor
#endif //__WXGTK__
{
- DECLARE_DYNAMIC_CLASS(creawxVTKRenderWindowInteractor)
+//EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
+#if wxMAJOR_VERSION <= 2
+ DECLARE_DYNAMIC_CLASS(wxVTKRenderWindowInteractor)
+#else
+ wxDECLARE_DYNAMIC_CLASS(wxVTKRenderWindowInteractor);
+#endif
public:
//constructors
- creawxVTKRenderWindowInteractor();
+ wxVTKRenderWindowInteractor();
- creawxVTKRenderWindowInteractor(wxWindow *parent,
+ wxVTKRenderWindowInteractor(wxWindow *parent,
wxWindowID id,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxWANTS_CHARS | wxNO_FULL_REPAINT_ON_RESIZE,
const wxString &name = wxPanelNameStr);
- //EED win Compilation why ??: vtkTypeRevisionMacro(creawxVTKRenderWindowInteractor,vtkRenderWindowInteractor);
- static creawxVTKRenderWindowInteractor * New();
+ vtkTypeRevisionMacro(wxVTKRenderWindowInteractor,vtkRenderWindowInteractor);
+ static wxVTKRenderWindowInteractor * New();
void PrintSelf(ostream& os, vtkIndent indent);
//destructor
- ~creawxVTKRenderWindowInteractor();
+ ~wxVTKRenderWindowInteractor();
// vtkRenderWindowInteractor overrides
void Initialize();
#if !(VTK_MAJOR_VERSION == 3 && VTK_MINOR_VERSION == 1)
void OnEnter(wxMouseEvent &event);
void OnLeave(wxMouseEvent &event);
+ void OnMouseWheel(wxMouseEvent& event);
+#if wxCHECK_VERSION(2, 8, 0)
+ void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
+#endif
void OnKeyDown(wxKeyEvent &event);
void OnKeyUp(wxKeyEvent &event);
void OnChar(wxKeyEvent &event);
#endif
void OnTimer(wxTimerEvent &event);
void OnSize(wxSizeEvent &event);
- void OnMouseWheel(wxMouseEvent& event);
void Render();
void SetRenderWhenDisabled(int newValue);
vtkSetMacro(UseCaptureMouse,int);
vtkBooleanMacro(UseCaptureMouse,int);
+#if VTK_MAJOR_VERSION > 5 || (VTK_MAJOR_VERSION == 5 && VTK_MINOR_VERSION >= 2)
protected:
+ virtual int InternalCreateTimer(int timerId, int timerType, unsigned long duration);
+ virtual int InternalDestroyTimer(int platformTimerId);
+#endif
+
+ protected:
+#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
+ wxGLContext *context;
+#endif
wxTimer timer;
int ActiveButton;
- int RenderAllowed;
long GetHandleHack();
int Stereo;
DECLARE_EVENT_TABLE()
};
-
}
-// LG : EO namespace crea
+// LG : EO namespace bbwxvtk
//======================================================================
-#endif // USE_WX
-#endif // USE_VTK
-
-
-#endif //_creawxVTKRenderWindowInteractor_h_
+#endif //_wxVTKRenderWindowInteractor_h_