header static std::complex< bool > complexify( bool x ) { return( std::complex< bool >( x, false ) ); }
header };
+define other_dims=6;8;10
+
tinclude itkArray2D:h|hxx
tinclude itkArray:h|hxx
tinclude itkFixedArray:h|hxx
instances itk::Array2D< #scalar_pixels# >
instances itk::Array< #scalar_pixels# >
instances itk::FixedArray< #scalar_pixels#, #process_dims# >
-instances itk::FixedArray< #scalar_pixels#, 8 >
+instances itk::FixedArray< #scalar_pixels#, #other_dims# >
instances itk::#color_pixels#< #scalar_pixels# >
instances itk::#vectors#< #real_types#, #process_dims# >
instances itk::#diff_tensors#< #real_types# >
define my_vectors=FixedArray;Vector;Point
minstances #_export_# std::ostream& itk::operator<< < #real_types#, #process_dims# >( std::ostream& a, itk::#my_vectors#< #real_types#, #process_dims# > const& b )
+minstances void #_export_# itk::VariableLengthVector< #real_types# >::SetSize< itk::VariableLengthVector< #real_types# >::AlwaysReallocate, itk::VariableLengthVector< #real_types# >::KeepOldValues >( unsigned int, itk::VariableLengthVector< #real_types# >::AlwaysReallocate, itk::VariableLengthVector< #real_types# >::KeepOldValues )
** eof - $RCSfile$
// florez-l: use this file in windows environments
#if defined( WIN32 ) || defined( _WIN32 ) || defined( __WIN32__ )
-
/*
* Define architecture flags so we don't need to include windows.h.
* Avoiding windows.h makes it simpler to use windows sockets in conjunction
// florez-l: use the standard linux header
#else // defined( WIN32 ) || defined( _WIN32 ) || defined( __WIN32__ )
-#include <dirent.h>
+# include <dirent.h>
#endif // defined( WIN32 ) || defined( _WIN32 ) || defined( __WIN32__ )
#endif /*__cpPlugins__dirent__h__*/