//
// 2. Modify de CMakeList.txt file of this package.
// 2.1. Uncomment the line SET(${BBTK_PACKAGE_NAME}_USE_ITK ON)
-// 2.2. Add the line:
-// ${BBTK_DIR}/../../../include/bbitk
+// 2.2. Add the lines:
+// ${BBTK_DIR}/../../../include/bbitk # linux
+// ${BBTK_DIR}/include/bbitk # windows
// In the SET(${BBTK_PACKAGE_NAME}_INCLUDE_DIRS section
//
// 3. In the .h file of your box, don't forget:
// 3.1. Define the DIM and the TYPE of the images
// (Comment out the BBTK_ITK_IMAGE_DIM_xxx
// and the BBTK_ITK_IMAGE_TYPE_xxx_t you don't need)
+// Ex:
+// // Definition of the DIM and TYPE of the itkImage ..
+// #define BBTK_ITK_IMAGE_DIM_2
+// #define BBTK_ITK_IMAGE_DIM_3
+// #define BBTK_ITK_IMAGE_DIM_4
+// #define BBTK_ITK_IMAGE_TYPE_int8_t
+// #define BBTK_ITK_IMAGE_TYPE_uint8_t
+// #define BBTK_ITK_IMAGE_TYPE_int16_t
+// #define BBTK_ITK_IMAGE_TYPE_uint16_t
+// #define BBTK_ITK_IMAGE_TYPE_int32_t
+// #define BBTK_ITK_IMAGE_TYPE_uint32_t
+// #define BBTK_ITK_IMAGE_TYPE_float
+// #define BBTK_ITK_IMAGE_TYPE_double
// 3.2. Define the ProcessTemplate method with the
// BBTK_TEMPLATE_ITK_IMAGE_SWITCH mechanism.
//