2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #ifndef __bbPackRecalageFilter3DPointVector_h_INCLUDED__
5 #define __bbPackRecalageFilter3DPointVector_h_INCLUDED__
6 #include "bbPackRecalage_EXPORT.h"
7 #include "bbtkAtomicBlackBox.h"
10 namespace bbPackRecalage
13 class bbPackRecalage_EXPORT Filter3DPointVector
15 public bbtk::AtomicBlackBox
17 BBTK_BLACK_BOX_INTERFACE(Filter3DPointVector,bbtk::AtomicBlackBox);
19 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
21 BBTK_DECLARE_INPUT(In,std::vector<int>);
22 BBTK_DECLARE_INPUT(Initial,std::vector<int>);
23 BBTK_DECLARE_OUTPUT(Out,std::vector<int>);
24 BBTK_PROCESS(Process);
27 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
31 BBTK_BEGIN_DESCRIBE_BLACK_BOX(Filter3DPointVector,bbtk::AtomicBlackBox);
32 BBTK_NAME("Filter3DPointVector");
33 BBTK_AUTHOR("Info-Dev");
34 BBTK_DESCRIPTION("If the point vector is empty the initial value es taken");
35 BBTK_CATEGORY("filter");
37 BBTK_INPUT(Filter3DPointVector,In,"Point Vector",std::vector<int>,"");
38 BBTK_INPUT(Filter3DPointVector,Initial,"Initical values of the vector",std::vector<int>,"");
40 BBTK_OUTPUT(Filter3DPointVector,Out,"Out vector",std::vector<int>,"");
42 BBTK_END_DESCRIBE_BLACK_BOX(Filter3DPointVector);
44 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
47 // EO namespace bbPackRecalage
49 #endif // __bbPackRecalageFilter3DPointVector_h_INCLUDED__