6 #include <vtkRenderer.h>
7 #include <vtkRenderWindow.h>
8 #include <vtkRenderWindowInteractor.h>
10 #include <cpPlugins/Interface/Plugins.h>
11 #include <cpPlugins/Interface/Image.h>
13 #include <cpExtensions/Visualization/ImageSliceActors.h>
15 // -------------------------------------------------------------------------
16 typedef cpPlugins::Interface::Plugins TPlugins;
17 typedef cpPlugins::Interface::Image TImage;
18 typedef cpExtensions::Visualization::ImageSliceActors TSliceActors;
20 // -------------------------------------------------------------------------
21 int main( int argc, char* argv[] )
26 << "Usage: " << argv[ 0 ]
27 << " plugins_file input_image"
34 cpPlugins::Interface::Plugins plugins;
35 if( !plugins.LoadPluginsPath( argv[ 1 ] ) )
37 std::cerr << "Failed to load plugins." << std::endl;
42 // Associate filenames
43 std::vector< std::string > fnames;
44 for( int i = 2; i < argc; ++i )
45 fnames.push_back( argv[ i ] );
48 std::string name = "";
51 name = plugins.ReadImage( fnames, "" );
53 catch( std::exception& err )
55 std::cerr << err.what( ) << std::endl;
59 TImage* image = plugins.GetData< TImage >( name );
61 // Configure visualization objects
62 vtkSmartPointer< vtkRenderer > renderer =
63 vtkSmartPointer< vtkRenderer >::New( );
64 renderer->SetBackground( 0.1, 0.3, 0.5 );
66 vtkSmartPointer< vtkRenderWindow > window =
67 vtkSmartPointer< vtkRenderWindow >::New( );
68 window->AddRenderer( renderer );
69 window->SetSize( 600, 600 );
71 // Set up the interaction
72 vtkSmartPointer< vtkRenderWindowInteractor > interactor =
73 vtkSmartPointer< vtkRenderWindowInteractor >::New( );
74 window->SetInteractor( interactor );
76 // Create slice actors
77 vtkSmartPointer< TSliceActors > image_actors =
78 vtkSmartPointer< TSliceActors >::New( );
79 image_actors->SetInputImage( image->GetVTK< vtkImageData >( ) );
80 image_actors->SetAxis( 2 );
81 image_actors->PushActorsInto( window );
83 // Activate seed widget
86 TSliceActors::TStyle* style =
87 dynamic_cast< TSliceActors::TStyle* >( image_actors->GetStyle( ) );
90 if( std::string( argv[ 3 ] ) == std::string( "seed" ) )
91 style->SeedWidgetOn( );
98 renderer->ResetCamera( );
100 interactor->Start( );