2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaContoursSetViewerPosition.h"
5 #include "bbcreaContoursPackage.h"
6 namespace bbcreaContours
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaContours,SetViewerPosition)
10 BBTK_BLACK_BOX_IMPLEMENTATION(SetViewerPosition,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void SetViewerPosition::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
29 // bbSetOutputOut( bbGetInputIn() );
30 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
32 if (bbGetInputwxContourMainFrame()!=NULL)
34 if (bbGetInputPosition().size()==3 )
36 int x = bbGetInputPosition()[0];
37 int y = bbGetInputPosition()[1];
38 int z = bbGetInputPosition()[2];
40 vtkImageData *img = bbGetInputwxContourMainFrame()->getImageData();
43 int dimY=ext[3]-ext[2]+1;
45 if (bbGetInputDirection()==0)
47 bbGetInputwxContourMainFrame()->setConceptValue( "Axe Depth", z );
48 bbGetInputwxContourMainFrame()->SetXY(x,y);
51 if (bbGetInputDirection()==1)
53 bbGetInputwxContourMainFrame()->setConceptValue( "Axe Depth", y );
54 bbGetInputwxContourMainFrame()->SetXY(x,dimY-z-1);
57 if (bbGetInputDirection()==2)
59 bbGetInputwxContourMainFrame()->setConceptValue( "Axe Depth", x );
60 bbGetInputwxContourMainFrame()->SetXY(dimY-z-1,y);
64 bbGetInputwxContourMainFrame()->showAxis(true);
65 bbGetInputwxContourMainFrame()->changeInstant();
66 bbGetInputwxContourMainFrame()->RefreshInterface();
72 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
74 void SetViewerPosition::bbUserSetDefaultValues()
77 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
78 // Here we initialize the input 'In' to 0
79 bbSetInputDirection(0);
80 bbSetInputwxContourMainFrame(NULL);
84 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
86 void SetViewerPosition::bbUserInitializeProcessing()
89 // THE INITIALIZATION METHOD BODY :
91 // but this is where you should allocate the internal/output pointers
97 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
99 void SetViewerPosition::bbUserFinalizeProcessing()
102 // THE FINALIZATION METHOD BODY :
104 // but this is where you should desallocate the internal/output pointers
109 // EO namespace bbcreaContours