2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaContoursSetViewerPosition.h"
5 #include "bbcreaContoursPackage.h"
6 namespace bbcreaContours
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaContours,SetViewerPosition)
10 BBTK_BLACK_BOX_IMPLEMENTATION(SetViewerPosition,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void SetViewerPosition::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
29 // bbSetOutputOut( bbGetInputIn() );
30 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
32 if (bbGetInputwxContourMainFrame()!=NULL)
34 if (bbGetInputPosition().size()==3 )
37 int x = bbGetInputPosition()[0];
38 int y = bbGetInputPosition()[1];
39 int z = bbGetInputPosition()[2];
40 vtkImageData *img = bbGetInputwxContourMainFrame()->getImageData();
43 int dimY=ext[3]-ext[2]+1;
44 if (bbGetInputDirection()==0)
47 slice = round( slice/bbGetInputJump() ) * bbGetInputJump() + bbGetInputShift();
48 bbGetInputwxContourMainFrame()->setConceptValue( "Axe Depth", slice );
49 bbGetInputwxContourMainFrame()->SetXY(x,y);
52 if (bbGetInputDirection()==1)
55 slice = round( slice/bbGetInputJump() ) * bbGetInputJump() + bbGetInputShift();
56 bbGetInputwxContourMainFrame()->setConceptValue( "Axe Depth", slice );
57 bbGetInputwxContourMainFrame()->SetXY(x,dimY-z-1);
60 if (bbGetInputDirection()==2)
63 slice = round( slice/bbGetInputJump() ) * bbGetInputJump() + bbGetInputShift();
64 bbGetInputwxContourMainFrame()->setConceptValue( "Axe Depth", slice );
65 bbGetInputwxContourMainFrame()->SetXY(dimY-z-1,y);
69 bbGetInputwxContourMainFrame()->showAxis(true);
70 bbGetInputwxContourMainFrame()->changeInstant();
71 bbGetInputwxContourMainFrame()->RefreshInterface();
77 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
79 void SetViewerPosition::bbUserSetDefaultValues()
82 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
83 // Here we initialize the input 'In' to 0
84 bbSetInputDirection(0);
87 bbSetInputwxContourMainFrame(NULL);
91 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
93 void SetViewerPosition::bbUserInitializeProcessing()
96 // THE INITIALIZATION METHOD BODY :
98 // but this is where you should allocate the internal/output pointers
104 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
106 void SetViewerPosition::bbUserFinalizeProcessing()
109 // THE FINALIZATION METHOD BODY :
111 // but this is where you should desallocate the internal/output pointers
116 // EO namespace bbcreaContours