]> Creatis software - creaMaracasVisu.git/blob - bbtk/src/bbcreaMaracasVisuManualPaint_Model.cxx
#3219 creaMaracasVisu Feature New Normal - vtk8itk4wx3-mingw64
[creaMaracasVisu.git] / bbtk / src / bbcreaMaracasVisuManualPaint_Model.cxx
1 //===== 
2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
3 //===== 
4
5 #include "creaVtk_MACROS.h"
6 #include "bbcreaMaracasVisuManualPaint_Model.h"
7 #include "bbcreaMaracasVisuPackage.h"
8
9
10 namespace bbcreaMaracasVisu
11 {
12
13 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,ManualPaint_Model)
14 BBTK_BLACK_BOX_IMPLEMENTATION(ManualPaint_Model,bbtk::AtomicBlackBox);
15 //===== 
16 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
17 //===== 
18
19
20 void ManualPaint_Model::Process()
21 {
22
23 // THE MAIN PROCESSING METHOD BODY
24 //   Here we simply set the input 'In' value to the output 'Out'
25 //   And print out the output value
26 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
27 //    void bbSet{Input|Output}NAME(const TYPE&)
28 //    const TYPE& bbGet{Input|Output}NAME() const 
29 //    Where :
30 //    * NAME is the name of the input/output
31 //      (the one provided in the attribute 'name' of the tag 'input')
32 //    * TYPE is the C++ type of the input/output
33 //      (the one provided in the attribute 'type' of the tag 'input')
34 //    bbSetOutputOut( bbGetInputIn() );
35 //    std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
36
37         if (bbGetInputImage()!=NULL)
38         {  
39                 manualpaintmodel->SetActive( bbGetInputActive() );
40                 manualpaintmodel->SetTool( bbGetInputTool() );
41                 manualpaintmodel->Set2D3D( bbGetInput2D3D() );
42                 manualpaintmodel->SetImages( bbGetInputImage(),bbGetInputImage2() );
43                 manualpaintmodel->SetGrayLevel( bbGetInputGrayLevel() );
44                 manualpaintmodel->SetDirection( bbGetInputDirection() );
45                 manualpaintmodel->SetBrushSize( bbGetInputBrushSize() );
46                 manualpaintmodel->SetBrushForm( bbGetInputBrushForm() );
47                 manualpaintmodel->SetToleranceFill( bbGetInputToleranceFill() );
48                 manualpaintmodel->SetDistanceFill( bbGetInputDistanceFill() );          
49                 manualpaintmodel->SetRangeMin( bbGetInputRange()[0] );
50                 manualpaintmodel->SetRangeMax( bbGetInputRange()[1] );
51                 if (bbGetInputPoint().size()==3)
52                 {
53                         manualpaintmodel->PaintImage( bbGetInputPoint()[0] , bbGetInputPoint()[1] , bbGetInputPoint()[2] );
54                 } // if Points
55
56                 if ( bbGetInputByLstPointsX().size()!=0 )
57                 {
58                         int i,size = bbGetInputByLstPointsX().size();
59                         for (i=0;i<size;i++)
60                         {
61                                 manualpaintmodel->PaintImage( bbGetInputByLstPointsX()[i] , bbGetInputByLstPointsY()[i] , bbGetInputByLstPointsZ()[i] );
62                         } // for
63                 }// if ByLstPointsX
64                 
65                 if (bbGetInputByImagePoints()!=NULL)
66                 {
67 //                      int ia,ja,ka;
68 //                      int ii,jj,kk;
69                         int ext[6];
70 //EED 2017-01-01 Migration VTK7
71 #if VTK_MAJOR_VERSION <= 5
72                         bbGetInputByImagePoints()->GetWholeExtent(ext);
73 #else
74                         bbGetInputByImagePoints()->GetExtent(ext);
75 #endif
76
77                         int dimX=ext[1]-ext[0]+1;
78                         int dimY=ext[3]-ext[2]+1;
79                         int dimZ=ext[5]-ext[4]+1;
80
81                         DEF_POINTER_IMAGE_VTK_CREA(vBIP,sSBIP,pBIP,sTBIP,bbGetInputByImagePoints());
82                         DEF_POINTER_IMAGE_VTK_CREA(vI2,sSI2,pI2,sTI2,bbGetInputImage2());
83
84 //#pragma omp parallel for
85
86                         int i,j,k;
87                         for (k=0;k<dimZ;k++) 
88                         {
89                                 if (k%50==0)
90                                 {
91                                         printf("ManualPaint_Model %d%\n", (int)(k*100.0/dimZ) );
92                                 }
93                                 for (j=0;j<dimY;j++) 
94                                 {
95                                         for (i=0;i<dimX;i++) 
96                                         {
97                                                 GETVALUE_VTK_CREA(vBIP,pBIP,sTBIP)
98                                                 if (vBIP>0)
99                                                 {
100                                                         GETVALUE_VTK_CREA(vI2,pI2,sTI2)
101                                                         if (vI2==0)
102                                                         {
103                                                                 manualpaintmodel->PaintImage(i,j,k);
104                                                         } // vI2                
105                                                 } // vBIP 
106                                                 pBIP = pBIP + sSBIP;                            
107                                                 pI2  = pI2  + sSI2;                             
108                                         }// for i
109                                 }// for j
110                         }// for k
111
112                         printf("ManualPaint_Model %d%\n", 100 );
113                 } // if ByImagePoints
114          } else {
115                 printf("EED Warning: Image not set. Box creaMaracasVisu::ManualPaint_Model (BBTK) \n");
116         } // if 
117
118         if (bbGetInputImage2()!=NULL)
119         { 
120                 bbSetOutputOut( bbGetInputImage2() );
121         } else if (bbGetInputImage()!=NULL) { 
122                 bbSetOutputOut( bbGetInputImage() );
123         } else { 
124                 bbSetOutputOut( NULL );
125         } 
126 }
127 //===== 
128 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
129 //===== 
130 void ManualPaint_Model::bbUserSetDefaultValues()
131 {
132
133 //  SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX 
134 //    Here we initialize the input 'In' to 0
135
136         bbSetInputActive(true);
137         bbSetInputTool(1);  // Paint
138         bbSetInput2D3D(1);  // 3D
139         bbSetInputImage(NULL);
140         bbSetInputImage2(NULL);
141         bbSetInputGrayLevel(100);
142         bbSetInputDirection(2); // XY
143         bbSetInputBrushSize(3);
144         bbSetInputBrushForm(1); // sphere
145         bbSetInputToleranceFill(50);
146         bbSetInputDistanceFill(25);
147
148         std::vector<int> point;
149         point.push_back(0);
150         point.push_back(0);
151         point.push_back(0);
152         bbSetInputPoint(point);
153
154         std::vector<double> range;
155         range.push_back(0);
156         range.push_back(200);
157         bbSetInputRange(range);
158
159         bbSetInputByImagePoints(NULL);
160   
161 }
162 //===== 
163 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
164 //===== 
165 void ManualPaint_Model::bbUserInitializeProcessing()
166 {
167
168 //  THE INITIALIZATION METHOD BODY :
169 //    Here does nothing 
170 //    but this is where you should allocate the internal/output pointers 
171 //    if any 
172
173         manualpaintmodel=new ManualPaintModel();
174
175   
176 }
177 //===== 
178 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
179 //===== 
180 void ManualPaint_Model::bbUserFinalizeProcessing()
181 {
182
183 //  THE FINALIZATION METHOD BODY :
184 //    Here does nothing 
185 //    but this is where you should desallocate the internal/output pointers 
186 //    if any
187         delete manualpaintmodel;
188   
189 }
190
191 }
192 // EO namespace bbcreaMaracasVisu
193
194