2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaMaracasVisuSetPosition.h"
5 #include "bbcreaMaracasVisuPackage.h"
7 #include <wxMPRBaseData.h>
9 namespace bbcreaMaracasVisu
12 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,SetPosition)
13 BBTK_BLACK_BOX_IMPLEMENTATION(SetPosition,bbtk::AtomicBlackBox);
15 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
17 void SetPosition::Process()
20 // THE MAIN PROCESSING METHOD BODY
21 // Here we simply set the input 'In' value to the output 'Out'
22 // And print out the output value
23 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
24 // void bbSet{Input|Output}NAME(const TYPE&)
25 // const TYPE& bbGet{Input|Output}NAME() const
27 // * NAME is the name of the input/output
28 // (the one provided in the attribute 'name' of the tag 'input')
29 // * TYPE is the C++ type of the input/output
30 // (the one provided in the attribute 'type' of the tag 'input')
32 // bbSetOutputOut( bbGetInputIn() );
33 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
36 if (bbGetInputActive()==true)
38 if (bbGetInputwxVtkBaseView()!=NULL)
40 vtkMPRBaseData* vtkmprbasedata = (vtkMPRBaseData*) (bbGetInputwxVtkBaseView()->GetVtkBaseData());
41 if (bbGetInputPoint().size()==3)
43 vtkmprbasedata->SetX( bbGetInputPoint()[0] );
44 vtkmprbasedata->SetY( bbGetInputPoint()[1] );
45 vtkmprbasedata->SetZ( bbGetInputPoint()[2] );
46 vtkmprbasedata->SetFixAxis2D( bbGetInputFixAxis2D() );
47 wxCommandEvent newevent(wxEVT_COMMAND_MENU_SELECTED,12121); // Refresh
48 //EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
49 #if wxMAJOR_VERSION <= 2
50 bbGetInputwxVtkBaseView()->GetWxVTKRenderWindowInteractor ()->GetParent()->ProcessEvent( newevent );
52 bbGetInputwxVtkBaseView()->GetWxVTKRenderWindowInteractor ()->GetParent()->ProcessWindowEvent( newevent );
54 } // if bbGetInputPosition
55 } // bbGetInputwxVtkBaseView
60 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
62 void SetPosition::bbUserSetDefaultValues()
65 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
66 // Here we initialize the input 'In' to 0
67 bbSetInputActive(true);
68 bbSetInputwxVtkBaseView( NULL ) ;
69 bbSetInputFixAxis2D( false ) ;
72 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
74 void SetPosition::bbUserInitializeProcessing()
77 // THE INITIALIZATION METHOD BODY :
79 // but this is where you should allocate the internal/output pointers
85 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
87 void SetPosition::bbUserFinalizeProcessing()
90 // THE FINALIZATION METHOD BODY :
92 // but this is where you should desallocate the internal/output pointers
97 // EO namespace bbcreaMaracasVisu