]> Creatis software - creaMaracasVisu.git/blob - bbtk/src/bbcreaMaracasVisuShowNPoints_Tools.cxx
#3504 Integer to double ShowNpoints
[creaMaracasVisu.git] / bbtk / src / bbcreaMaracasVisuShowNPoints_Tools.cxx
1 //===== 
2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
3 //===== 
4 #include "bbcreaMaracasVisuShowNPoints_Tools.h"
5 #include "bbcreaMaracasVisuPackage.h"
6
7 #include <vtkPointData.h>
8 #include <vtkDataArray.h>
9 #include <vtkMath.h>
10
11
12 namespace bbcreaMaracasVisu
13 {
14
15 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,ShowNPoints_Tools)
16 BBTK_BLACK_BOX_IMPLEMENTATION(ShowNPoints_Tools,bbtk::AtomicBlackBox);
17
18
19
20 void ShowNPoints_Tools::NearestPointToMesh( vtkPoints *points,vtkStaticPointLocator *pointLocator,double *spc,double *p,double *pM)
21 {
22     p[0]  = p[0] * spc[0];
23     p[1]  = p[1] * spc[1];
24     p[2]  = p[2] * spc[2];
25     points->GetPoint( pointLocator->FindClosestPoint(p) , pM );
26     pM[0] = pM[0] / spc[0];
27     pM[1] = pM[1] / spc[1];
28     pM[2] = pM[2] / spc[2];
29 }
30
31 void ShowNPoints_Tools::CreatePatch_3points()
32 {
33         //printf("PG ShowNPoints_Tools::CreatePatch_3points  Entered patch 3 points !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
34         WidgetShowNPoints* wsp = bbGetInputWidgetShowNPoints();
35         
36         std::vector<double> lstX = wsp->GetModelShowNPoints()->GetLstPointsX();
37         std::vector<double> lstY = wsp->GetModelShowNPoints()->GetLstPointsY();
38         std::vector<double> lstZ = wsp->GetModelShowNPoints()->GetLstPointsZ();
39         
40         double pA[3];
41     pA[0] = lstX[0];
42     pA[1] = lstY[0];
43     pA[2] = lstZ[0];
44     double pB[3];
45     pB[0] = lstX[1];
46     pB[1] = lstY[1];
47     pB[2] = lstZ[1];
48     double pC[3];
49     pC[0] = lstX[2];
50     pC[1] = lstY[2];
51     pC[2] = lstZ[2];
52
53         double v[3];
54         double u[3];
55         vtkMath::Subtract(pC,pA,v);
56         vtkMath::Subtract(pB,pA,u);
57         
58         /**point in AC closest to B.
59         *formula t=(V)dot(U)/(V)dot(V)
60         */
61         double t = vtkMath::Dot(v,u)/vtkMath::Dot(v,v);
62         /**nP found point
63         *formula A+t(C-A) -> A+tV
64         */
65         vtkMath::MultiplyScalar(v, t);
66         double nP[3];
67         vtkMath::Add(pA, v, nP);
68         
69         //calculate direction vector from found point to B
70         double dirVector[3];
71         vtkMath::Subtract(pB, nP, dirVector);
72         
73         double pointAdd[3];
74         double pointSub[3];
75         
76         //Add and subtract direction vector to A and C to find the 4 points to create the patch,
77         
78         std::vector<double> resListX;
79         std::vector<double> resListY;
80         std::vector<double> resListZ;
81         
82         vtkMath::Add(pA, dirVector, pointAdd);
83         vtkMath::Subtract(pA, dirVector, pointSub);
84         
85         resListX.push_back(pointSub[0]);
86         resListY.push_back(pointSub[1]);
87         resListZ.push_back(pointSub[2]);
88
89         resListX.push_back(pointAdd[0]);
90         resListY.push_back(pointAdd[1]);
91         resListZ.push_back(pointAdd[2]);
92         
93         
94         vtkMath::Add(pC, dirVector, pointAdd);
95         vtkMath::Subtract(pC, dirVector, pointSub);
96         
97         resListX.push_back(pointAdd[0]);
98         resListY.push_back(pointAdd[1]);
99         resListZ.push_back(pointAdd[2]);
100         
101         resListX.push_back(pointSub[0]);
102         resListY.push_back(pointSub[1]);
103         resListZ.push_back(pointSub[2]);
104
105         //Create patch given the previously calculated points (4 points)
106         CreatePatch_Points(resListX, resListY, resListZ);
107 }
108
109 void ShowNPoints_Tools::CreatePatch_4points()
110 {
111         WidgetShowNPoints* wsp = bbGetInputWidgetShowNPoints();
112              
113         std::vector<double> lstX = wsp->GetModelShowNPoints()->GetLstPointsX();
114         std::vector<double> lstY = wsp->GetModelShowNPoints()->GetLstPointsY();
115         std::vector<double> lstZ = wsp->GetModelShowNPoints()->GetLstPointsZ();
116         CreatePatch_Points(lstX, lstY, lstZ);
117 }
118
119 void ShowNPoints_Tools::InitCreatePatch_Points()
120 {
121         WidgetShowNPoints* wsp = bbGetInputWidgetShowNPoints();
122         wsp->StopAutoAddPoints();
123     wsp->StopTrackPoint();
124         if((wsp->GetLstModelShowNPointsSize()==1) && (bbGetInputMesh()!=NULL )){
125                 if(wsp->GetModelShowNPoints()->GetLstPointsSize()==4){
126                         CreatePatch_4points();
127                 }
128                 else if(wsp->GetModelShowNPoints()->GetLstPointsSize()==3){
129                         CreatePatch_3points();
130                 }
131                 else{
132                         printf("PG ShowNPoints_Tools::CreatePatch_Npoints  Warning patch not apply. Number of points is invalid. Group should have 3 or 4 points\n");
133                 }
134         }
135         else{
136                 printf("PG ShowNPoints_Tools::CreatePatch_Npoints  Warning patch not apply. groups or mesh invalid. Need 1 group of 3 or 4 points, and a mesh\n");
137         }
138 }
139
140 void ShowNPoints_Tools::CreatePatch_Points(std::vector<double> lstX, std::vector<double> lstY, std::vector<double> lstZ)
141 {
142     WidgetShowNPoints* wsp = bbGetInputWidgetShowNPoints();
143     std::vector<long int>   lstIdNormalSurface;
144     double                  spc[3];
145                             spc[0]          = bbGetInputSpacing()[0];
146                             spc[1]          = bbGetInputSpacing()[1];
147                             spc[2]          = bbGetInputSpacing()[2];
148     vtkPoints               *points         = bbGetInputMesh()->GetPoints();
149     vtkStaticPointLocator   *pointLocator   = vtkStaticPointLocator::New();
150     pointLocator->SetDataSet( bbGetInputMesh() );
151     pointLocator->BuildLocator();
152     wsp->StopTrackPoint();
153     double p[3],pM[3];
154     double dx,dy,dz;
155     
156     wsp->DeleteAllPoints_();
157     //wsp->ErasePoint( 0 );
158     //wsp->ErasePoint( 0 );
159     //wsp->ErasePoint( 0 );
160     //wsp->ErasePoint( 0 );
161     // --- Group 0 ---
162     dx = lstX[1]-lstX[0];
163     dy = lstY[1]-lstY[0];
164     dz = lstZ[1]-lstZ[0];
165     //
166     //
167     double part = 0.25;
168     for(int sect = 0; sect < 5; sect++)
169     {
170         p[0] = lstX[0] + dx*(sect*part);
171                 p[1] = lstY[0] + dy*(sect*part);
172                 p[2] = lstZ[0] + dz*(sect*part);
173                 if(sect == 4){
174                         p[0] = p[0] + 0.5*(((lstX[1]+lstX[2])/2)-p[0]);
175                         p[1] = p[1] + 0.5*(((lstY[1]+lstY[2])/2)-p[1]);
176                         p[2] = p[2] + 0.5*(((lstZ[1]+lstZ[2])/2)-p[2]);
177                 }
178                 if(sect == 0){
179                         p[0] = p[0] + 0.5*(((lstX[0]+lstX[3])/2)-p[0]);
180                         p[1] = p[1] + 0.5*(((lstY[0]+lstY[3])/2)-p[1]);
181                         p[2] = p[2] + 0.5*(((lstZ[0]+lstZ[3])/2)-p[2]);
182                 }
183                 NearestPointToMesh(points, pointLocator, spc, p,pM);
184                 wsp->InsertPoint(pM[0] ,pM[1], pM[2],"");
185                 
186                 if(sect == 0 || sect == 4) lstIdNormalSurface.push_back( pointLocator->FindClosestPoint(pM) );
187     }
188         
189     // --- Group 1 ---
190     wsp->InsertCollectionAfter_();
191       p[0] = (lstX[0]+lstX[3])/2;
192       p[1] = (lstY[0]+lstY[3])/2;
193       p[2] = (lstZ[0]+lstZ[3])/2;
194       NearestPointToMesh(points, pointLocator, spc, p,pM);
195       wsp->InsertPoint(pM[0] ,pM[1], pM[2],"");
196       p[0] = (lstX[1]+lstX[2])/2;
197       p[1] = (lstY[1]+lstY[2])/2;
198       p[2] = (lstZ[1]+lstZ[2])/2;
199       NearestPointToMesh(points, pointLocator, spc, p,pM);
200       wsp->InsertPoint(pM[0] ,pM[1], pM[2],"");
201       p[0] = (lstX[0]+lstX[1]+lstX[2]+lstX[3])/4;          p[1] = (lstY[0]+lstY[1]+lstY[2]+lstY[3])/4;          p[2] = (lstZ[0]+lstZ[1]+lstZ[2]+lstZ[3])/4;
202       wsp->InsertPoint(p[0] ,p[1], p[2],"");
203         
204     // --- Group 2 ---
205     
206     wsp->InsertCollectionAfter_();
207
208     dx = lstX[2]-lstX[3];
209     dy = lstY[2]-lstY[3];
210     dz = lstZ[2]-lstZ[3];  
211     for(int sect = 0; sect < 5; sect++)
212     {
213         p[0] = lstX[3] + dx*(sect*part);
214                 p[1] = lstY[3] + dy*(sect*part);
215                 p[2] = lstZ[3] + dz*(sect*part);
216                 if(sect == 4){
217                         p[0] = p[0] + 0.5*(((lstX[1]+lstX[2])/2)-p[0]);
218                         p[1] = p[1] + 0.5*(((lstY[1]+lstY[2])/2)-p[1]);
219                         p[2] = p[2] + 0.5*(((lstZ[1]+lstZ[2])/2)-p[2]);
220                 }
221                 if(sect == 0){
222                         p[0] = p[0] + 0.5*(((lstX[0]+lstX[3])/2)-p[0]);
223                         p[1] = p[1] + 0.5*(((lstY[0]+lstY[3])/2)-p[1]);
224                         p[2] = p[2] + 0.5*(((lstZ[0]+lstZ[3])/2)-p[2]);
225                 }
226                 NearestPointToMesh(points, pointLocator, spc, p,pM);
227                 wsp->InsertPoint(pM[0] ,pM[1], pM[2],"");
228                 
229                 if(sect == 0 || sect == 4) lstIdNormalSurface.push_back( pointLocator->FindClosestPoint(pM) );
230     }
231
232      pointLocator->Delete();
233     
234     // Check normals
235 //        1. Recorrer las normales de lstIdNormals y calcular el promedio  -> V1
236     double          *nValue;
237         double                  n1[3];
238     vtkPointData    *pointdata  =  bbGetInputMesh()->GetPointData();
239     vtkDataArray    *dataarray  = pointdata->GetNormals();
240         int i,size = lstIdNormalSurface.size();
241         n1[0]=0;
242         n1[1]=0;
243         n1[2]=0;
244         for (i=0; i<size; i++)
245         {
246             nValue        = dataarray->GetTuple3( lstIdNormalSurface[i] );
247                 n1[0] = n1[0] + nValue[0];
248                 n1[1] = n1[1] + nValue[1];
249                 n1[2] = n1[2] + nValue[2];
250         } // for i
251         n1[0] = n1[0]/size;
252         n1[1] = n1[1]/size;
253         n1[2] = n1[2]/size;
254
255 //        2. Calcular el promedio de 4 normales de la nueva superficie     -> V2
256     double pC[3];
257     double pM1[3];
258     double pM2[3];
259     double n2[3];
260     n2[0] = 0;
261     n2[1] = 0;
262     n2[2] = 0;
263     // Collection 0 with 4 points
264     // Collection 1 with 3 points
265     // Collection 2 with 4 points
266     wsp->GetCollectionPoint(1,1, pC);
267     
268     wsp->GetCollectionPoint(0,0, pM);
269     vtkMath::Subtract(pM,pC,pM1);
270     wsp->GetCollectionPoint(0,3, pM);
271     vtkMath::Subtract(pM,pC,pM2);
272     vtkMath::Cross(pM1,pM2,pM);
273     n2[0] = pM[0];
274     n2[1] = pM[1];
275     n2[2] = pM[2];
276
277     wsp->GetCollectionPoint(0,3, pM);
278     vtkMath::Subtract(pM,pC,pM1);
279     wsp->GetCollectionPoint(2,3, pM);
280     vtkMath::Subtract(pM,pC,pM2);
281     vtkMath::Cross(pM1,pM2,pM);
282     n2[0] = n2[0] + pM[0];
283     n2[1] = n2[1] + pM[1];
284     n2[2] = n2[2] + pM[2];
285
286     wsp->GetCollectionPoint(2,3, pM);
287     vtkMath::Subtract(pM,pC,pM1);
288     wsp->GetCollectionPoint(2,0, pM);
289     vtkMath::Subtract(pM,pC,pM2);
290     vtkMath::Cross(pM1,pM2,pM);
291     n2[0] = n2[0] + pM[0];
292     n2[1] = n2[1] + pM[1];
293     n2[2] = n2[2] + pM[2];
294     
295     wsp->GetCollectionPoint(2,0, pM);
296     vtkMath::Subtract(pM,pC,pM1);
297     wsp->GetCollectionPoint(0,0, pM);
298     vtkMath::Subtract(pM,pC,pM2);
299     vtkMath::Cross(pM1,pM2,pM);
300     n2[0] = n2[0] + pM[0];
301     n2[1] = n2[1] + pM[1];
302     n2[2] = n2[2] + pM[2];
303     
304     n2[0] = n2[0] / 4;
305     n2[1] = n2[1] / 4;
306     n2[2] = n2[2] / 4;
307     
308 //        3. Calcular el angulo entre V1 y V2
309     double angle = vtkMath::AngleBetweenVectors(n1,n2) * 180 / vtkMath::Pi();
310 //        4. Si el angulo es major de 90 Invertir las normales de la superficie actual
311     if (angle<90)
312     {
313         vtkMath::MultiplyScalar(n2, -1);
314         wsp->InvertLstPoints_();
315     } // if angle
316     std::vector<double> normalOut(n2, n2 + 3);
317     double norm = vtkMath::Norm(n2);
318     normalOut[0] = normalOut[0]/norm;
319         normalOut[1] = normalOut[1]/norm;
320         normalOut[2] = normalOut[2]/norm;
321     bbSetOutputOut(normalOut);
322     
323     // --- Finish ---
324     wsp->SetOutputBox();
325     wsp->UndoRedo_SaveCollection();
326 }
327
328 void ShowNPoints_Tools::MovePatchCenter()
329 {       
330         std::vector<double> params = bbGetInputParams();
331         if(params.size() == 4)
332         {
333                 if(params[3] != 1 && params[3] != -1)
334                 {
335                         printf("PG ShowNPoints_Tools::MovePatchCenter()  Warning params are wrong. direction of movement should be 1 or -1\n");
336                         return;
337                 }
338                 
339                 double centerPoint[3];
340                 std::vector<double> normal, modPoint;
341                 
342                 normal.push_back(params[0]);
343                 normal.push_back(params[1]);
344                 normal.push_back(params[2]);
345
346                 int direction = -1 * params[3];
347                 
348                 WidgetShowNPoints* wsp = bbGetInputWidgetShowNPoints();
349                 wsp->GetCollectionPoint(1,1, centerPoint);
350                 modPoint.push_back(centerPoint[0] + direction * normal[0]);
351                 modPoint.push_back(centerPoint[1] + direction * normal[1]);
352                 modPoint.push_back(centerPoint[2] + direction * normal[2]);
353
354                 wsp->SetCollectionPoint(1, 1, modPoint);
355         
356         // --- Finish ---
357         wsp->SetOutputBox();
358         wsp->UndoRedo_SaveCollection();
359         }else{
360                 printf("PG ShowNPoints_Tools::MovePatchCenter()  Warning params are wrong. Need 4: normal x y z and direction of movement (1 or -1)\n");
361         }
362 }
363
364 //=====
365 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
366 //===== 
367 void ShowNPoints_Tools::Process()
368 {
369
370 // THE MAIN PROCESSING METHOD BODY
371 //   Here we simply set the input 'In' value to the output 'Out'
372 //   And print out the output value
373 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
374 //    void bbSet{Input|Output}NAME(const TYPE&)
375 //    const TYPE& bbGet{Input|Output}NAME() const 
376 //    Where :
377 //    * NAME is the name of the input/output
378 //      (the one provided in the attribute 'name' of the tag 'input')
379 //    * TYPE is the C++ type of the input/output
380 //      (the one provided in the attribute 'type' of the tag 'input')
381
382 //    bbSetOutputOut( bbGetInputIn() );
383 //    std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
384
385     if (bbGetInputWidgetShowNPoints()!=NULL)
386     {
387         if (bbGetInputType()==1)
388         {
389             bbGetInputWidgetShowNPoints()->OnAutoAddPoints_tool();
390         } // if Type
391
392         if (bbGetInputType()==5)
393         {
394             bbGetInputWidgetShowNPoints()->OnAddPoint_();
395         } // if Type
396         if (bbGetInputType()==10)
397         {
398             bbGetInputWidgetShowNPoints()->OnInsertPoint_();
399         } // if Type
400         if (bbGetInputType()==20)
401         {
402             bbGetInputWidgetShowNPoints()->OnTrackPoint_tool();
403         } // if Type
404         if (bbGetInputType()==30)
405         {
406             bbGetInputWidgetShowNPoints()->OnSetPoint_();
407         } // if Type
408         if (bbGetInputType()==40)
409         {
410             bbGetInputWidgetShowNPoints()->OnErasePoint_();
411         } // if Type
412         if (bbGetInputType()==50)
413         {
414             bbGetInputWidgetShowNPoints()->OnDeleteAllPoints_();
415         } // if Type
416         if (bbGetInputType()==100)
417         {
418             bbGetInputWidgetShowNPoints()->OnInsertCollectionAfter_();
419         } // if Type
420         if (bbGetInputType()==110)
421         {
422             bbGetInputWidgetShowNPoints()->OnDeleteCollection_();
423         } // if Type
424         if (bbGetInputType()==120)
425         {
426             bbGetInputWidgetShowNPoints()->OnResetCollections_();
427         } // if Type
428         if (bbGetInputType()==200)
429         {
430             InitCreatePatch_Points();
431         } // if Type
432         if (bbGetInputType()==210)
433         {
434             bbGetInputWidgetShowNPoints()->OnInvertLstPoints_();
435         } // if Type
436         if(bbGetInputType()==220)
437         {
438                 MovePatchCenter();
439         } // if Type
440     } // if bbGetInputWidgetShowNPoints
441 }
442 //===== 
443 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
444 //===== 
445 void ShowNPoints_Tools::bbUserSetDefaultValues()
446 {
447 //  SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX 
448 //    Here we initialize the input 'In' to 0
449    bbSetInputType(0);
450    bbSetInputMesh(NULL);
451    bbSetInputWidgetShowNPoints(NULL);
452     
453     std::vector<double> spc;
454     spc.push_back(1);
455     spc.push_back(1);
456     spc.push_back(1);
457     bbSetInputSpacing(spc);
458 }
459 //===== 
460 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
461 //===== 
462 void ShowNPoints_Tools::bbUserInitializeProcessing()
463 {
464 //  THE INITIALIZATION METHOD BODY :
465 //    Here does nothing 
466 //    but this is where you should allocate the internal/output pointers 
467 //    if any
468 }
469 //===== 
470 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
471 //===== 
472 void ShowNPoints_Tools::bbUserFinalizeProcessing()
473 {
474 //  THE FINALIZATION METHOD BODY :
475 //    Here does nothing 
476 //    but this is where you should desallocate the internal/output pointers 
477 //    if any
478 }
479
480 } // EO namespace bbcreaMaracasVisu
481
482