2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaMaracasVisuwxVtkBaseViewToVtkRenderer.h"
5 #include "bbcreaMaracasVisuPackage.h"
6 namespace bbcreaMaracasVisu
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,wxVtkBaseViewToVtkRenderer)
10 BBTK_BLACK_BOX_IMPLEMENTATION(wxVtkBaseViewToVtkRenderer,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void wxVtkBaseViewToVtkRenderer::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
29 bbSetOutputOut( bbGetInputIn()->GetRenderer() );
33 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
35 void wxVtkBaseViewToVtkRenderer::bbUserSetDefaultValues()
38 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
39 // Here we initialize the input 'In' to 0
44 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
46 void wxVtkBaseViewToVtkRenderer::bbUserInitializeProcessing()
49 // THE INITIALIZATION METHOD BODY :
51 // but this is where you should allocate the internal/output pointers
57 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
59 void wxVtkBaseViewToVtkRenderer::bbUserFinalizeProcessing()
62 // THE FINALIZATION METHOD BODY :
64 // but this is where you should desallocate the internal/output pointers
69 // EO namespace bbcreaMaracasVisu