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[creaMaracasVisu.git] / bbtk / src / bbmaracasvisuDrawAxisTree3D.cxx
1 #include "bbmaracasvisuDrawAxisTree3D.h"
2 #include "bbcreaMaracasVisuPackage.h"
3 #include "vtkLinearTransform.h"
4
5 namespace bbcreaMaracasVisu
6 {
7
8 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,DrawAxisTree3D)
9 BBTK_BLACK_BOX_IMPLEMENTATION(DrawAxisTree3D,bbtk::AtomicBlackBox);
10
11
12
13 void DrawAxisTree3D::DrawOneAxis(int iGeneral,int numPoints, int iAxis)
14 {
15         vtkPolyData                     *polydata               = vtkPolyData::New( );
16         vtkPolyDataMapper       *polydatamapper = vtkPolyDataMapper::New();
17         vtkActor                        *vtkactor               = vtkActor::New();
18
19         polydatamapper->SetInput(polydata);
20         vtkactor->SetMapper(polydatamapper);
21
22         vecVtkPolyData.push_back( polydata );
23         vecVtkPolyDataMaper.push_back( polydatamapper );
24         vecVtkActors.push_back( vtkactor );
25
26 //      vtkImageData* img = bbGetInputImage();  
27         unsigned int i,size;
28         double spc[3];  
29 //      img->GetSpacing(spc);
30         spc[0]=1;
31         spc[1]=1;
32         spc[2]=1;
33
34         if(!bbGetInputlstPointX().empty()){
35                 vtkPoints* allPoints            = vtkPoints::New( );
36                 vtkCellArray* allTopology       = vtkCellArray::New( );
37                 allTopology->InsertNextCell( numPoints );
38
39                 size=iGeneral+numPoints;
40                 for (i=iGeneral;i<size;i++)
41                 {
42                         //multiplicar ver parametros spacing, en maracas cuando se toca la imagen y se ve dycom
43                         //hay parĀ·metro dycom, vtkImagedata valor spacing y esos datos hay que multiplicar al polydata
44                         allPoints->InsertNextPoint( bbGetInputlstPointX()[i]*spc[0],  
45                                                                                 bbGetInputlstPointY()[i]*spc[1], 
46                                                                                 bbGetInputlstPointZ()[i]*spc[2] );
47                         allTopology->InsertCellPoint( i-iGeneral );
48                 } // rof
49                 polydata->SetPoints( allPoints );
50                 polydata->SetLines( allTopology );
51                 allPoints->Delete();
52                 allTopology->Delete();  
53         }
54
55         // color
56         double r,g,b;
57
58         if ( (iAxis*3+1) < (int)(bbGetInputColour().size()) )
59         {
60                         r = bbGetInputColour()[0+iAxis*3];
61                         g = bbGetInputColour()[1+iAxis*3]; 
62                         b = bbGetInputColour()[2+iAxis*3];
63         } else {
64 //                      r = bbGetInputColour()[0];
65 //                      g = bbGetInputColour()[1]; 
66 //                      b = bbGetInputColour()[2];
67                         r = (rand() % 100) / 100.0;
68                         g = (rand() % 100) / 100.0;
69                         b = (rand() % 100) / 100.0;
70         }
71
72         vtkactor->GetProperty()->SetColor( r,g,b );
73         vtkactor->GetProperty()->SetLineWidth( 0.5 );
74
75         if ( bbGetInputTransform()!=NULL )
76         {
77                 vtkactor->SetUserTransform( bbGetInputTransform() );
78         }
79
80      // Interface Update
81      if  (bbGetInputRenderer()!=NULL )
82      {
83             bbGetInputRenderer()->AddActor( vtkactor );
84      }
85 }
86
87
88 void DrawAxisTree3D::Process()
89 {
90          int iActor,sizeActors = vecVtkActors.size();
91          for (iActor=0 ; iActor<sizeActors; iActor++)
92          {
93                 if (bbGetInputRenderer()!=NULL )
94                 {
95                         bbGetInputRenderer()->RemoveActor( vecVtkActors[iActor] );
96                         vecVtkPolyData[iActor]->Delete();
97                         vecVtkPolyDataMaper[iActor]->Delete();
98                         vecVtkActors[iActor]->Delete();
99                 }
100          }
101      vecVtkPolyData.clear();
102      vecVtkPolyDataMaper.clear();
103          vecVtkActors.clear();
104
105
106         int iGeneral=0;
107         int iAxis,sizeLstAxis=bbGetInputlstIndexs().size();
108         int numPoints;
109         for ( iAxis=0 ; iAxis<sizeLstAxis ; iAxis++)
110         {
111                 numPoints = bbGetInputlstIndexs()[iAxis];
112                 DrawOneAxis(iGeneral,numPoints,iAxis);
113                 iGeneral = iGeneral+numPoints;
114                 
115                 if ((iAxis % 10)==0)
116                 {
117                         printf("EED DrawAxisTree3D  %d/%d\n", iAxis,sizeLstAxis );
118                 }
119         }
120         printf("EED DrawAxisTree3D  %d/%d\n", iAxis,sizeLstAxis );
121
122
123         bbSetOutputOutAxis( vecVtkActors[ bbGetInputiAxis() ] );
124
125 }
126
127 void DrawAxisTree3D::bbUserSetDefaultValues()
128
129          bbSetInputiAxis(0);
130      std::vector<double> colour;
131          // 1- red
132      colour.push_back(1.0);
133      colour.push_back(0.0);
134      colour.push_back(0.0);
135          // 2- blue
136      colour.push_back(0.0);
137      colour.push_back(0.0);
138      colour.push_back(1.0);
139          // 3- yellow
140      colour.push_back(1.0);
141      colour.push_back(1.0);
142      colour.push_back(0.0);
143          // 4- green
144      colour.push_back(0.0);
145      colour.push_back(1.0);
146      colour.push_back(0.0);
147          // 5- 
148      colour.push_back(0.0);
149      colour.push_back(1.0);
150      colour.push_back(1.0);
151
152          // 6- 
153      colour.push_back(0.5);
154      colour.push_back(0.5);
155      colour.push_back(0.5);
156
157      bbSetInputColour(colour);
158
159 }
160
161         
162         //-----------------------------------------------------------------     
163         void DrawAxisTree3D::bbUserInitializeProcessing()
164         {
165         }
166         
167         //-----------------------------------------------------------------     
168         void DrawAxisTree3D::bbUserFinalizeProcessing()
169         {
170         }
171         
172         //-----------------------------------------------------------------     
173
174 }
175 // EO namespace bbcreaMaracasVisu
176
177