]> Creatis software - creaMaracasVisu.git/blob - bbtk/src/bbmaracasvisuDrawAxisTree3D.cxx
f56b4164065fab81ce73a0ff4544765802d9bd05
[creaMaracasVisu.git] / bbtk / src / bbmaracasvisuDrawAxisTree3D.cxx
1 /*# ---------------------------------------------------------------------
2 #
3 # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
4 #                        pour la Sant�)
5 # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
6 # Previous Authors : Laurent Guigues, Jean-Pierre Roux
7 # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
8 #
9 #  This software is governed by the CeCILL-B license under French law and
10 #  abiding by the rules of distribution of free software. You can  use,
11 #  modify and/ or redistribute the software under the terms of the CeCILL-B
12 #  license as circulated by CEA, CNRS and INRIA at the following URL
13 #  http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
14 #  or in the file LICENSE.txt.
15 #
16 #  As a counterpart to the access to the source code and  rights to copy,
17 #  modify and redistribute granted by the license, users are provided only
18 #  with a limited warranty  and the software's author,  the holder of the
19 #  economic rights,  and the successive licensors  have only  limited
20 #  liability.
21 #
22 #  The fact that you are presently reading this means that you have had
23 #  knowledge of the CeCILL-B license and that you accept its terms.
24 # ------------------------------------------------------------------------ */
25
26 #include "bbmaracasvisuDrawAxisTree3D.h"
27 #include "bbcreaMaracasVisuPackage.h"
28 #include "vtkLinearTransform.h"
29
30 #include "vtkUnsignedCharArray.h"
31 #include "vtkCellData.h"
32 #include "vtkPolyLine.h"
33 #include "vtkLine.h"
34
35
36
37 namespace bbcreaMaracasVisu
38 {
39
40 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,DrawAxisTree3D)
41 BBTK_BLACK_BOX_IMPLEMENTATION(DrawAxisTree3D,bbtk::AtomicBlackBox);
42
43
44
45 void DrawAxisTree3D::DrawOneAxis(int iGeneral,int numPoints, int iAxis)
46 {
47         vtkPolyData                     *polydata               = vtkPolyData::New( );
48         vtkPolyDataMapper       *polydatamapper = vtkPolyDataMapper::New();
49         vtkActor                        *vtkactor               = vtkActor::New();
50
51 //      polydatamapper->ScalarVisibilityOff();
52 //EED 2017-01-01 Migration VTK7
53 #if VTK_MAJOR_VERSION <= 5
54         polydatamapper->SetInput(polydata);
55 #else
56         polydatamapper->SetInputData(polydata);
57         polydatamapper->Update();
58 #endif
59         vtkactor->SetMapper(polydatamapper);
60
61         vecVtkPolyData.push_back( polydata );
62         vecVtkPolyDataMaper.push_back( polydatamapper );
63         vecVtkActors.push_back( vtkactor );
64
65 //      vtkImageData* img = bbGetInputImage();
66         unsigned int i,size;
67         double spc[3];
68 //      img->GetSpacing(spc);
69         spc[0]=1;
70         spc[1]=1;
71         spc[2]=1;
72
73         int lstpointsXsize =bbGetInputlstPointX().size();
74
75         if( lstpointsXsize>0 ){
76                 vtkPoints* allPoints            = vtkPoints::New( );
77 vtkPolyLine *polyline = vtkPolyLine::New();
78                 vtkCellArray* allTopology       = vtkCellArray::New( );
79 //              allTopology->InsertNextCell( numPoints );
80
81                 size=iGeneral+numPoints;
82                 for (i=iGeneral;i<size;i++)
83                 {
84                         //multiplicar ver parametros spacing, en maracas cuando se toca la imagen y se ve dycom
85                         //hay par·metro dycom, vtkImagedata valor spacing y esos datos hay que multiplicar al polydata
86                         allPoints->InsertNextPoint( bbGetInputlstPointX()[i]*spc[0],
87                                                                                 bbGetInputlstPointY()[i]*spc[1],
88                                                                                 bbGetInputlstPointZ()[i]*spc[2] );
89 //                      printf("DrawAxisTree3D::DrawOneAxis point  %d -> %f, %f, %f \n", i,  bbGetInputlstPointX()[i], bbGetInputlstPointY()[i], bbGetInputlstPointZ()[i] );
90
91 polyline->GetPointIds()->InsertNextId(i-iGeneral);
92
93 //                      allTopology->InsertCellPoint( i-iGeneral );
94                 } // rof
95   allTopology->InsertNextCell(polyline);
96
97  // create cell array for edges
98   vtkCellArray *edges = vtkCellArray::New();
99
100 // connect edge's and vertexes point ids
101   for(vtkIdType i = iGeneral; i < size-1; i++)
102   {
103     vtkLine *edge = vtkLine::New();
104     edge->GetPointIds()->SetId(0, i-iGeneral);
105     edge->GetPointIds()->SetId(1, (i-iGeneral+1) );
106     edges->InsertNextCell(edge);
107     edge->Delete();
108 //    vtkSmartPointer<vtkVertex> vertex = vtkSmartPointer<vtkVertex>::New();
109 //    vertex->GetPointIds()->SetId(0, i);
110 //    vertexes->InsertNextCell(vertex);
111   }
112
113                 polydata->SetPoints( allPoints );
114  polydata->SetLines(edges);
115 //              polydata->SetLines( allTopology );
116
117
118  // polydata->SetPolys( allTopology );
119
120                 edges->Delete();
121                 allPoints->Delete();
122                 allTopology->Delete();
123         }
124
125         // color
126         double r,g,b;
127
128         if (bbGetInputColourLaw()==1)  // the same color for all 
129         {
130                 r = bbGetInputColour()[0];
131                 g = bbGetInputColour()[1];
132                 b = bbGetInputColour()[2];
133                 vtkactor->GetProperty()->SetColor( r,g,b );
134         } // Law 1  color for all
135
136         if (bbGetInputColourLaw()==2) // different colors for each segment
137         {
138                 if ( (iAxis*3+1) < (int)(bbGetInputColour().size()) )   
139                 {
140                         r = bbGetInputColour()[0+iAxis*3];
141                         g = bbGetInputColour()[1+iAxis*3];
142                         b = bbGetInputColour()[2+iAxis*3];
143                 } else {
144                         r = (rand() % 100) / 100.0;
145                         g = (rand() % 100) / 100.0;
146                         b = (rand() % 100) / 100.0;
147                 }
148                 vtkactor->GetProperty()->SetColor( r,g,b );
149         }  // Law 2  color for each segment
150
151         if (bbGetInputColourLaw()==3)  // color for each point 
152         {
153                 // Setup the colors array
154                 vtkUnsignedCharArray *colors = vtkUnsignedCharArray::New();
155                 colors->SetNumberOfComponents(3);
156                 colors->SetName("Colors");
157 //              colors->SetName("vertex color");
158                 int iPoint,pointSize=iGeneral+numPoints;
159
160
161                 for (iPoint=iGeneral; iPoint<pointSize; iPoint++)
162                 {
163                         r = bbGetInputColour()[0+iPoint*3]*255.0;
164                         g = bbGetInputColour()[1+iPoint*3]*255.0;
165                         b = bbGetInputColour()[2+iPoint*3]*255.0;
166                         //colors->SetTuple3(iPoint,r,g,b);
167                         colors->InsertNextTuple3(r,g,b);
168                 }
169                 polydata->GetCellData()->SetScalars(colors);
170                 polydata->Modified();
171  
172         }  // Law 3 color for each point
173
174         vtkactor->GetProperty()->SetLineWidth( bbGetInputLineWidth() );
175         vtkactor->GetProperty()->SetOpacity( bbGetInputOpacity() );
176
177         if ( bbGetInputTransform()!=NULL )
178         {
179                 vtkactor->SetUserTransform( bbGetInputTransform() );
180         }
181
182      // Interface Update
183      if  (bbGetInputRenderer()!=NULL )
184      {
185             bbGetInputRenderer()->AddActor( vtkactor );
186      }
187
188 }
189
190
191 void DrawAxisTree3D::Process()
192 {
193
194         int iGeneral=0;
195         int iAxis,sizeLstAxis=bbGetInputlstIndexs().size();
196     int iActor,sizeActors = vecVtkActors.size();
197         int numPoints;
198
199
200 //    if (oldLstSize!=sizeLstAxis)
201 //       {
202 //        oldLstSize=sizeLstAxis;
203          for (iActor=0 ; iActor<sizeActors; iActor++)
204          {
205             if (bbGetInputRenderer()!=NULL )
206             {
207                 bbGetInputRenderer()->RemoveActor( vecVtkActors[iActor] );
208                 vecVtkPolyData[iActor]->Delete();
209                 vecVtkPolyDataMaper[iActor]->Delete();
210                 vecVtkActors[iActor]->Delete();
211             } // if
212          } // for iActor
213          vecVtkPolyData.clear();
214          vecVtkPolyDataMaper.clear();
215          vecVtkActors.clear();
216
217
218         for ( iAxis=0 ; iAxis<sizeLstAxis ; iAxis++)
219         {
220             numPoints = bbGetInputlstIndexs()[iAxis];
221             DrawOneAxis(iGeneral,numPoints,iAxis);
222             iGeneral = iGeneral+numPoints;
223
224     //          if ((iAxis % 1)==0)
225     //          {
226     //                  printf("EED  DrawAxisTree3D::Process  %d/%d\n", iAxis,sizeLstAxis );
227     //          }
228
229         } // for iAxis
230
231         if ( bbGetInputiAxis() < (int)(vecVtkActors.size()-1) )
232         {
233             bbSetOutputOutAxis( vecVtkActors[ bbGetInputiAxis() ] );
234         } else  {
235             printf("DrawAxisTree3D .ERROR. missing index vector...\n");
236         } // if 
237
238  //   } else {// if oldLstSize
239
240         for (iActor=0 ; iActor<sizeActors; iActor++)
241         {
242             vecVtkActors[iActor]->GetProperty()->SetOpacity( bbGetInputOpacity() );
243             vecVtkActors[iActor]->GetProperty()->SetLineWidth( bbGetInputLineWidth() );
244         }
245 //    } // if oldLstSize
246
247 }
248
249 void DrawAxisTree3D::bbUserSetDefaultValues()
250 {
251     oldLstSize=-1;
252          bbSetInputiAxis(0);
253      std::vector<double> colour;
254          // 1- red
255      colour.push_back(1.0);
256      colour.push_back(0.0);
257      colour.push_back(0.0);
258          // 2- blue
259      colour.push_back(0.0);
260      colour.push_back(0.0);
261      colour.push_back(1.0);
262          // 3- yellow
263      colour.push_back(1.0);
264      colour.push_back(1.0);
265      colour.push_back(0.0);
266          // 4- green
267      colour.push_back(0.0);
268      colour.push_back(1.0);
269      colour.push_back(0.0);
270          // 5-
271      colour.push_back(0.0);
272      colour.push_back(1.0);
273      colour.push_back(1.0);
274
275          // 6-
276      colour.push_back(0.5);
277      colour.push_back(0.5);
278      colour.push_back(0.5);
279
280      bbSetInputColour(colour);
281      bbSetInputOpacity(1);
282      bbSetInputLineWidth(0.5);
283      bbSetInputColourLaw(1);
284      bbSetInputTransform(NULL);
285
286 }
287
288
289         //-----------------------------------------------------------------
290         void DrawAxisTree3D::bbUserInitializeProcessing()
291         {
292         }
293
294         //-----------------------------------------------------------------
295         void DrawAxisTree3D::bbUserFinalizeProcessing()
296         {
297         }
298
299         //-----------------------------------------------------------------
300
301 }
302 // EO namespace bbcreaMaracasVisu
303
304