2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #ifndef __bbcreaVtkActor_h_INCLUDED__
5 #define __bbcreaVtkActor_h_INCLUDED__
6 #include "bbcreaVtk_EXPORT.h"
7 #include "bbtkAtomicBlackBox.h"
10 #include "vtkProp3D.h"
11 #include "vtkTransform.h"
12 #include "vtkRenderer.h"
17 class bbcreaVtk_EXPORT Actor
19 public bbtk::AtomicBlackBox
21 BBTK_BLACK_BOX_INTERFACE(Actor,bbtk::AtomicBlackBox);
23 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
25 BBTK_DECLARE_INPUT(Active,bool);
26 BBTK_DECLARE_INPUT(In,vtkProp3D*);
27 BBTK_DECLARE_INPUT(Opacity,double);
28 BBTK_DECLARE_INPUT(Transform,vtkTransform*);
29 BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
30 // BBTK_DECLARE_OUTPUT(Out,double);
31 BBTK_PROCESS(Process);
36 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
40 BBTK_BEGIN_DESCRIBE_BLACK_BOX(Actor,bbtk::AtomicBlackBox);
42 BBTK_AUTHOR("Info-Dev");
43 BBTK_DESCRIPTION("No Description.");
44 BBTK_CATEGORY("empty");
46 BBTK_INPUT(Actor,Active,"Active true/false (default false)",bool,"");
47 BBTK_INPUT(Actor,In,"First input",vtkProp3D*,"");
48 BBTK_INPUT(Actor,Opacity,"Opacity 0..1 (default 1)",double,"");
49 BBTK_INPUT(Actor,Renderer,"Renderer",vtkRenderer*,"");
51 // BBTK_OUTPUT(Actor,Out,"First output",double,"");
52 BBTK_END_DESCRIBE_BLACK_BOX(Actor);
54 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
57 // EO namespace bbcreaVtk
59 #endif // __bbcreaVtkActor_h_INCLUDED__