2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkImageGaussianSmooth2.h"
5 #include "bbcreaVtkPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,ImageGaussianSmooth2)
10 BBTK_BLACK_BOX_IMPLEMENTATION(ImageGaussianSmooth2,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void ImageGaussianSmooth2::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
28 // bbSetOutputOut( bbGetInputIn() );
29 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
31 if (bbGetInputIn()!=NULL)
33 if (gaussiansmooth!=NULL)
35 gaussiansmooth->Delete();
36 gaussiansmooth = NULL;
38 gaussiansmooth=vtkImageGaussianSmooth::New();
39 gaussiansmooth->SetInputData( bbGetInputIn() );
40 gaussiansmooth->SetStandardDeviation( bbGetInputStdDevX() , bbGetInputStdDevY() , bbGetInputStdDevZ() );
41 gaussiansmooth->Modified();
42 gaussiansmooth->Update();
43 bbSetOutputOut( gaussiansmooth->GetOutput() );
50 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
52 void ImageGaussianSmooth2::bbUserSetDefaultValues()
55 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
56 // Here we initialize the input 'In' to 0
65 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
67 void ImageGaussianSmooth2::bbUserInitializeProcessing()
70 // THE INITIALIZATION METHOD BODY :
72 // but this is where you should allocate the internal/output pointers
78 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
80 void ImageGaussianSmooth2::bbUserFinalizeProcessing()
83 // THE FINALIZATION METHOD BODY :
85 // but this is where you should desallocate the internal/output pointers
90 // EO namespace bbcreaVtk