2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkImageSlab.h"
5 #include "bbcreaVtkPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,ImageSlab)
10 BBTK_BLACK_BOX_IMPLEMENTATION(ImageSlab,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void ImageSlab::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
29 // bbSetOutputOut( bbGetInputIn() );
30 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
35 imageSlab = vtkImageSlab::New();
38 if (bbGetInputType()==0) { imageSlab->SetOperationToMean(); }
39 if (bbGetInputType()==1) { imageSlab->SetOperationToSum(); }
40 if (bbGetInputType()==2) { imageSlab->SetOperationToMin(); }
41 if (bbGetInputType()==3) { imageSlab->SetOperationToMax(); }
43 imageSlab->SetInput( bbGetInputIn() );
44 imageSlab->MultiSliceOutputOff();
45 imageSlab->SetOutputScalarTypeToInputScalarType();
46 bbSetOutputOut( imageSlab->GetOutput() );
50 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
52 void ImageSlab::bbUserSetDefaultValues()
55 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
56 // Here we initialize the input 'In' to 0
63 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
65 void ImageSlab::bbUserInitializeProcessing()
68 // THE INITIALIZATION METHOD BODY :
70 // but this is where you should allocate the internal/output pointers
76 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
78 void ImageSlab::bbUserFinalizeProcessing()
81 // THE FINALIZATION METHOD BODY :
83 // but this is where you should desallocate the internal/output pointers
88 // EO namespace bbcreaVtk