2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #ifndef __bbcreaVtkLightKit_h_INCLUDED__
5 #define __bbcreaVtkLightKit_h_INCLUDED__
6 #include "bbcreaVtk_EXPORT.h"
7 #include "bbtkAtomicBlackBox.h"
10 #include <vtkRenderer.h>
15 class bbcreaVtk_EXPORT LightKit
17 public bbtk::AtomicBlackBox
19 BBTK_BLACK_BOX_INTERFACE(LightKit,bbtk::AtomicBlackBox);
21 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
23 BBTK_DECLARE_INPUT(KeyLightWarmth,double);
24 BBTK_DECLARE_INPUT(FillLightWarmth,double);
25 BBTK_DECLARE_INPUT(BackLightWarmth,double);
26 BBTK_DECLARE_INPUT(Renderer,vtkRenderer *);
28 // BBTK_DECLARE_OUTPUT(Out,double);
29 BBTK_PROCESS(Process);
34 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
38 BBTK_BEGIN_DESCRIBE_BLACK_BOX(LightKit,bbtk::AtomicBlackBox);
39 BBTK_NAME("LightKit");
40 BBTK_AUTHOR("InfoDev");
41 BBTK_DESCRIPTION("No Description.");
42 BBTK_CATEGORY("empty");
43 BBTK_INPUT(LightKit,KeyLightWarmth,"KeyLightWarmth", double ,"");
44 BBTK_INPUT(LightKit,FillLightWarmth,"FillLightWarmth", double ,"");
45 BBTK_INPUT(LightKit,BackLightWarmth,"BackLightWarmth", double ,"");
46 BBTK_INPUT(LightKit,Renderer,"3D scene in which to insert the surface",vtkRenderer*,"");
47 // BBTK_OUTPUT(LightKit,Out,"First output",double,"");
48 BBTK_END_DESCRIBE_BLACK_BOX(LightKit);
50 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
53 // EO namespace bbcreaVtk
55 #endif // __bbcreaVtkLightKit_h_INCLUDED__