2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkMarchingCubes2.h"
5 #include "bbcreaVtkPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,MarchingCubes2)
10 BBTK_BLACK_BOX_IMPLEMENTATION(MarchingCubes2,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void MarchingCubes2::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
28 // bbSetOutputOut( bbGetInputIn() );
29 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
31 if ( (bbGetInputActive()==true) && (bbGetInputIn()!=NULL) )
33 if (marchingcubes!=NULL)
35 marchingcubes->Delete();
38 marchingcubes=vtkMarchingCubes::New();
39 marchingcubes->SetInputData( bbGetInputIn() );
40 marchingcubes->SetValue(0, bbGetInputValue() );
42 if(bbGetInputComputeNormalsOn())
44 marchingcubes->ComputeNormalsOn();
46 marchingcubes->ComputeNormalsOff();
49 if(bbGetInputComputeScalarsOn())
51 marchingcubes->ComputeScalarsOn();
53 marchingcubes->ComputeScalarsOff();
56 marchingcubes->Update();
57 bbSetOutputOut( marchingcubes->GetOutput() );
66 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
68 void MarchingCubes2::bbUserSetDefaultValues()
71 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
72 // Here we initialize the input 'In' to 0
74 bbSetInputActive(true);
76 bbSetInputValue( 400 );
77 bbSetInputComputeNormalsOn(true);
78 bbSetInputComputeScalarsOn(true);
82 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
84 void MarchingCubes2::bbUserInitializeProcessing()
87 // THE INITIALIZATION METHOD BODY :
89 // but this is where you should allocate the internal/output pointers
95 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
97 void MarchingCubes2::bbUserFinalizeProcessing()
100 // THE FINALIZATION METHOD BODY :
102 // but this is where you should desallocate the internal/output pointers
107 // EO namespace bbcreaVtk