2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkMeshManager_tool.h"
5 #include "bbcreaVtkPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,MeshManager_tool)
10 BBTK_BLACK_BOX_IMPLEMENTATION(MeshManager_tool,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void MeshManager_tool::Process()
16 // THE MAIN PROCESSING METHOD BODY
17 // Here we simply set the input 'In' value to the output 'Out'
18 // And print out the output value
19 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
20 // void bbSet{Input|Output}NAME(const TYPE&)
21 // const TYPE& bbGet{Input|Output}NAME() const
23 // * NAME is the name of the input/output
24 // (the one provided in the attribute 'name' of the tag 'input')
25 // * TYPE is the C++ type of the input/output
26 // (the one provided in the attribute 'type' of the tag 'input')
27 // bbSetOutputOut( bbGetInputIn() );
28 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
30 printf("EED MeshManager_tool::Process start this=%p\n", this);
32 if (bbGetInputMeshManagerModel()!=NULL)
34 if (bbGetInputTool()==10) // Undo
36 printf("EED Warning! MeshManager_tool Undo Not implemented.\n");
39 if (bbGetInputTool()==20) // Redo
41 printf("EED Warning! MeshManager_tool Redo Not implemented.\n");
44 if (bbGetInputTool()==30) // Set
46 printf("EED MeshManager_tool::Process Set\n");
47 if (bbGetInputMesh()!=NULL){
48 vtkPoints *points = bbGetInputMesh()->GetPoints();
51 bbGetInputMeshManagerModel()->SetMeshBase( bbGetInputMesh() );
56 if (bbGetInputTool()==35) // Set memory mode
58 printf("EED MeshManager_tool::Process Set memory mode\n");
59 // if (bbGetInputMesh()!=NULL){
60 // vtkPoints *points = bbGetInputMesh()->GetPoints();
63 bbGetInputMeshManagerModel()->SetMeshMemoryMode( bbGetInputMesh() );
64 // } // if points!=NULL
66 } // if Tool 35 Set memory mode
69 if (bbGetInputTool()==40) // Reset
71 printf("EED Warning! MeshManager_tool Reset Not implemented.\n");
77 printf("EED Warning! MeshManager_tool : MeshManagerModel not defined. \n");
78 }// if MeshManagerModel != NULL
82 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
84 void MeshManager_tool::bbUserSetDefaultValues()
86 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
87 // Here we initialize the input 'In' to 0
90 bbSetInputMeshManagerModel(NULL);
94 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
96 void MeshManager_tool::bbUserInitializeProcessing()
98 // THE INITIALIZATION METHOD BODY :
100 // but this is where you should allocate the internal/output pointers
104 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
106 void MeshManager_tool::bbUserFinalizeProcessing()
108 // THE FINALIZATION METHOD BODY :
110 // but this is where you should desallocate the internal/output pointers
114 } // EO namespace bbcreaVtk