2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkMeshReduction_DecimatePro.h"
5 #include "bbcreaVtkPackage.h"
11 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,MeshReduction_DecimatePro)
12 BBTK_BLACK_BOX_IMPLEMENTATION(MeshReduction_DecimatePro,bbtk::AtomicBlackBox);
14 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
16 void MeshReduction_DecimatePro::Process()
19 // THE MAIN PROCESSING METHOD BODY
20 // Here we simply set the input 'In' value to the output 'Out'
21 // And print out the output value
22 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
23 // void bbSet{Input|Output}NAME(const TYPE&)
24 // const TYPE& bbGet{Input|Output}NAME() const
26 // * NAME is the name of the input/output
27 // (the one provided in the attribute 'name' of the tag 'input')
28 // * TYPE is the C++ type of the input/output
29 // (the one provided in the attribute 'type' of the tag 'input')
35 decimatepro = vtkDecimatePro::New();
37 decimatepro->SetInputData( bbGetInputIn() );
38 decimatepro->SetTargetReduction( bbGetInputTargetReduction() );
39 decimatepro->PreserveTopologyOn();
40 decimatepro->Update();
41 bbSetOutputOut(decimatepro->GetOutput() );
44 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
46 void MeshReduction_DecimatePro::bbUserSetDefaultValues()
49 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
50 // Here we initialize the input 'In' to 0
54 bbSetInputTargetReduction(0.5);
57 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
59 void MeshReduction_DecimatePro::bbUserInitializeProcessing()
62 // THE INITIALIZATION METHOD BODY :
64 // but this is where you should allocate the internal/output pointers
70 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
72 void MeshReduction_DecimatePro::bbUserFinalizeProcessing()
75 // THE FINALIZATION METHOD BODY :
77 // but this is where you should desallocate the internal/output pointers
80 if (decimatepro!=NULL)
82 decimatepro->Delete();
87 // EO namespace bbcreaVtk