2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkPlane.h"
5 #include "bbcreaVtkPackage.h"
12 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,Plane)
13 BBTK_BLACK_BOX_IMPLEMENTATION(Plane,bbtk::AtomicBlackBox);
15 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
20 // THE MAIN PROCESSING METHOD BODY
21 // Here we simply set the input 'In' value to the output 'Out'
22 // And print out the output value
23 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
24 // void bbSet{Input|Output}NAME(const TYPE&)
25 // const TYPE& bbGet{Input|Output}NAME() const
27 // * NAME is the name of the input/output
28 // (the one provided in the attribute 'name' of the tag 'input')
29 // * TYPE is the C++ type of the input/output
30 // (the one provided in the attribute 'type' of the tag 'input')
31 // bbSetOutputOut( bbGetInputIn() );
32 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
34 printf("EED Plane::Process Start\n ");
35 vtkPlane *plane = NULL;
36 if ( (bbGetInputOrigin().size()==3) && (bbGetInputNormal().size()==3) )
38 plane = vtkPlane::New();
39 plane->SetOrigin( bbGetInputOrigin()[0],bbGetInputOrigin()[1],bbGetInputOrigin()[2] );
40 plane->SetNormal( bbGetInputNormal()[0], bbGetInputNormal()[1], bbGetInputNormal()[2] );
41 printf("EED Plane::Process Origin = %f %f %f\n",bbGetInputOrigin()[0],bbGetInputOrigin()[1],bbGetInputOrigin()[2] );
42 printf("EED Plane::Process Normal = %f %f %f\n",bbGetInputNormal()[0],bbGetInputNormal()[1],bbGetInputNormal()[2] );
44 bbSetOutputOut( plane );
45 printf("EED Plane::Process End\n ");
49 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
51 void Plane::bbUserSetDefaultValues()
53 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
54 // Here we initialize the input 'In' to 0
55 std::vector<double> origin;
56 std::vector<double> normal;
63 bbSetInputOrigin( origin );
64 bbSetInputNormal( normal );
68 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
70 void Plane::bbUserInitializeProcessing()
72 // THE INITIALIZATION METHOD BODY :
74 // but this is where you should allocate the internal/output pointers
79 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
81 void Plane::bbUserFinalizeProcessing()
83 // THE FINALIZATION METHOD BODY :
85 // but this is where you should desallocate the internal/output pointers
89 } // EO namespace bbcreaVtk