2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkPolyDataInfo.h"
5 #include "bbcreaVtkPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,PolyDataInfo)
10 BBTK_BLACK_BOX_IMPLEMENTATION(PolyDataInfo,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void PolyDataInfo::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
28 // bbSetOutputOut( bbGetInputIn() );
29 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
32 if ( bbGetInputIn()!=NULL)
34 bbSetOutputNumberOfCells( bbGetInputIn()->GetNumberOfCells() );
35 bbSetOutputNumberOfLines( bbGetInputIn()->GetNumberOfLines() );
36 bbSetOutputNumberOfPieces( bbGetInputIn()->GetNumberOfPieces() );
37 bbSetOutputNumberOfPoints( bbGetInputIn()->GetNumberOfPoints() );
38 bbSetOutputNumberOfPolys( bbGetInputIn()->GetNumberOfPolys() );
39 bbSetOutputNumberOfStrips( bbGetInputIn()->GetNumberOfStrips() );
40 bbSetOutputNumberOfVerts( bbGetInputIn()->GetNumberOfVerts() );
42 if (bbGetInputPoints()==true)
44 std::vector<double> lstIds;
45 std::vector<double> lstPointsX;
46 std::vector<double> lstPointsY;
47 std::vector<double> lstPointsZ;
50 long int i,size= bbGetInputIn()->GetNumberOfPoints();
53 if (bbGetInputIdsPoints()==true)
57 if (bbGetInputTransform()!=NULL)
59 bbGetInputIn()->GetPoint(i,p1);
60 bbGetInputTransform()->TransformPoint(p1,p2);
62 bbGetInputIn()->GetPoint(i,p2);
64 lstPointsX.push_back(p2[0]);
65 lstPointsY.push_back(p2[1]);
66 lstPointsZ.push_back(p2[2]);
68 bbSetOutputLstIdsPoints(lstIds);
69 bbSetOutputLstPointsX(lstPointsX);
70 bbSetOutputLstPointsY(lstPointsY);
71 bbSetOutputLstPointsZ(lstPointsZ);
74 bbSetOutputNumberOfCells(-1);
75 bbSetOutputNumberOfLines(-1);
76 bbSetOutputNumberOfPieces(-1);
77 bbSetOutputNumberOfPoints(-1);
78 bbSetOutputNumberOfPolys(-1);
79 bbSetOutputNumberOfStrips(-1);
80 bbSetOutputNumberOfVerts(-1);
85 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
87 void PolyDataInfo::bbUserSetDefaultValues()
90 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
91 // Here we initialize the input 'In' to 0
93 bbSetOutputNumberOfCells(-9999);
94 bbSetOutputNumberOfLines(-9999);
95 bbSetOutputNumberOfPoints(-9999);
96 bbSetOutputNumberOfPieces(-9999);
97 bbSetOutputNumberOfPolys(-9999);
98 bbSetOutputNumberOfStrips(-9999);
99 bbSetOutputNumberOfVerts(-9999);
100 bbSetInputIdsPoints(false);
101 bbSetInputPoints(false);
102 bbSetInputTransform(NULL);
105 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
107 void PolyDataInfo::bbUserInitializeProcessing()
110 // THE INITIALIZATION METHOD BODY :
112 // but this is where you should allocate the internal/output pointers
118 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
120 void PolyDataInfo::bbUserFinalizeProcessing()
123 // THE FINALIZATION METHOD BODY :
125 // but this is where you should desallocate the internal/output pointers
130 // EO namespace bbcreaVtk