2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkPolyDataNormals.h"
5 #include "bbcreaVtkPackage.h"
7 #include <vtkPolyDataNormals.h>
8 //#include <vtkTriangleMeshPointNormals.h>
10 #include <vtkPolyData.h>
11 #include <vtkPointData.h>
12 #include <vtkDataArray.h>
18 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,PolyDataNormals)
19 BBTK_BLACK_BOX_IMPLEMENTATION(PolyDataNormals,bbtk::AtomicBlackBox);
21 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
23 void PolyDataNormals::Process()
25 // THE MAIN PROCESSING METHOD BODY
26 // Here we simply set the input 'In' value to the output 'Out'
27 // And print out the output value
28 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
29 // void bbSet{Input|Output}NAME(const TYPE&)
30 // const TYPE& bbGet{Input|Output}NAME() const
32 // * NAME is the name of the input/output
33 // (the one provided in the attribute 'name' of the tag 'input')
34 // * TYPE is the C++ type of the input/output
35 // (the one provided in the attribute 'type' of the tag 'input')
36 // bbSetOutputOut( bbGetInputIn() );
37 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
39 if (bbGetInputIn()!=NULL)
41 vtkPolyDataNormals* normal = vtkPolyDataNormals::New();
43 // Automatically change the orientation fo normals, put it from inside to outside
44 normal->SetAutoOrientNormals(true);
45 normal->SetConsistency(true);
46 // this force to not change the order of triangles, keep the original order
47 // normal->SetAutoOrientNormals(false);
48 // normal->SetConsistency(false);
50 normal->SetInputData( bbGetInputIn() );
51 if (bbGetInputComputeType()==0)
53 normal->ComputeCellNormalsOn();
55 normal->ComputePointNormalsOn();
57 normal->SetFeatureAngle(360);
61 vtkTriangleMeshPointNormals* normal = vtkTriangleMeshPointNormals::New();
62 normal->SetInputData( bbGetInputIn() );
66 // >>>>>>>>>>>>>>>>>>>> Calculate the MeanNormal
67 vtkPolyData *polydata = normal->GetOutput();
68 vtkPointData *pointdata = polydata->GetPointData();
69 vtkDataArray *dataarray;
72 int i,size=pointdata->GetNumberOfArrays();
75 dataarray=pointdata->GetArray(i);
76 printf("EED creaVtkCallbackPointPicker::Execute dataarray=%s n=%ld p=%ld\n", dataarray->GetName(),dataarray->GetNumberOfValues() ,polydata->GetNumberOfPoints() );
79 dataarray = pointdata->GetNormals();
80 std::vector<double> meanNormal;
81 meanNormal.push_back(0);
82 meanNormal.push_back(0);
83 meanNormal.push_back(0);
86 int i , size=dataarray->GetNumberOfTuples();
87 for (i=0; i<size; i++)
89 pValue = dataarray->GetTuple3( i );
90 meanNormal[0] = meanNormal[0] + pValue[0];
91 meanNormal[1] = meanNormal[1] + pValue[1];
92 meanNormal[2] = meanNormal[2] + pValue[2];
97 meanNormal[0] = meanNormal[0] / size;
98 meanNormal[1] = meanNormal[1] / size;
99 meanNormal[2] = meanNormal[2] / size;
100 double magnitude = sqrt( meanNormal[0]*meanNormal[0] + meanNormal[1]*meanNormal[1] + meanNormal[2]*meanNormal[2] );
101 meanNormal[0] = meanNormal[0] / magnitude;
102 meanNormal[1] = meanNormal[1] / magnitude;
103 meanNormal[2] = meanNormal[2] / magnitude;
110 // <<<<<<<<<<<<<<<<<<<<< Calculate the MeanNormal
112 if ((bbGetInputType()==1) && (dataarray!=NULL) )
116 double meanNormalresult[3];
118 double crossResult[3];
119 meanN[0] = meanNormal[0];
120 meanN[1] = meanNormal[1];
121 meanN[2] = meanNormal[2];
123 int i , size=dataarray->GetNumberOfTuples();
124 for (i=0; i<size; i++)
126 pValue = dataarray->GetTuple3( i );
127 ang = vtkMath::AngleBetweenVectors( pValue, meanN );
128 vtkMath::Cross(meanN,pValue,crossResult);
129 wxyz[0] = ang * bbGetInputParam();
130 wxyz[1] = crossResult[0];
131 wxyz[2] = crossResult[1];
132 wxyz[3] = crossResult[2];
133 vtkMath::RotateVectorByWXYZ(meanN, wxyz ,meanNormalresult);
134 magnitude = sqrt( meanNormalresult[0]*meanNormalresult[0] + meanNormalresult[1]*meanNormalresult[1] + meanNormalresult[2]* meanNormalresult[2] );
135 meanNormalresult[0] = meanNormalresult[0] / magnitude;
136 meanNormalresult[1] = meanNormalresult[1] / magnitude;
137 meanNormalresult[2] = meanNormalresult[2] / magnitude;
138 dataarray->SetTuple3( i , meanNormalresult[0], meanNormalresult[1], meanNormalresult[2] );
140 } // if Type==1 && dataarray
141 bbSetOutputMeanNormal( meanNormal );
142 bbSetOutputOut( normal->GetOutput() );
144 bbSetOutputOut( NULL );
149 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
151 void PolyDataNormals::bbUserSetDefaultValues()
153 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
154 // Here we initialize the input 'In' to 0
156 bbSetInputComputeType(0);
158 bbSetOutputOut( NULL );
162 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
164 void PolyDataNormals::bbUserInitializeProcessing()
166 // THE INITIALIZATION METHOD BODY :
168 // but this is where you should allocate the internal/output pointers
173 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
175 void PolyDataNormals::bbUserFinalizeProcessing()
177 // THE FINALIZATION METHOD BODY :
179 // but this is where you should desallocate the internal/output pointers
183 }// EO namespace bbcreaVtk