2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkPolyDataNormals.h"
5 #include "bbcreaVtkPackage.h"
7 #include <vtkPolyDataNormals.h>
13 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,PolyDataNormals)
14 BBTK_BLACK_BOX_IMPLEMENTATION(PolyDataNormals,bbtk::AtomicBlackBox);
16 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
18 void PolyDataNormals::Process()
21 // THE MAIN PROCESSING METHOD BODY
22 // Here we simply set the input 'In' value to the output 'Out'
23 // And print out the output value
24 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
25 // void bbSet{Input|Output}NAME(const TYPE&)
26 // const TYPE& bbGet{Input|Output}NAME() const
28 // * NAME is the name of the input/output
29 // (the one provided in the attribute 'name' of the tag 'input')
30 // * TYPE is the C++ type of the input/output
31 // (the one provided in the attribute 'type' of the tag 'input')
32 // bbSetOutputOut( bbGetInputIn() );
33 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
34 if (bbGetInputIn()!=NULL)
36 vtkPolyDataNormals* normal = vtkPolyDataNormals::New();
37 normal->SetInputData( bbGetInputIn() );
38 if (bbGetInputComputeType()==0)
40 normal->ComputeCellNormalsOn();
42 normal->ComputePointNormalsOn();
44 // normal->SetFeatureAngle(60.0);
46 bbSetOutputOut( normal->GetOutput() );
50 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
52 void PolyDataNormals::bbUserSetDefaultValues()
54 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
55 // Here we initialize the input 'In' to 0
59 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
61 void PolyDataNormals::bbUserInitializeProcessing()
64 // THE INITIALIZATION METHOD BODY :
66 // but this is where you should allocate the internal/output pointers
72 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
74 void PolyDataNormals::bbUserFinalizeProcessing()
77 // THE FINALIZATION METHOD BODY :
79 // but this is where you should desallocate the internal/output pointers
84 // EO namespace bbcreaVtk