2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #ifndef __bbcreaVtkScreenShot_h_INCLUDED__
5 #define __bbcreaVtkScreenShot_h_INCLUDED__
6 #include "bbcreaVtk_EXPORT.h"
7 #include "bbtkAtomicBlackBox.h"
10 #include "vtkRenderer.h"
15 class bbcreaVtk_EXPORT ScreenShot
17 public bbtk::AtomicBlackBox
19 BBTK_BLACK_BOX_INTERFACE(ScreenShot,bbtk::AtomicBlackBox);
21 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
23 BBTK_DECLARE_INPUT(FileName,std::string);
24 BBTK_DECLARE_INPUT(Size,std::vector<int>);
25 BBTK_DECLARE_INPUT(Scale,std::vector<int>);
26 BBTK_DECLARE_INPUT(vtkRenderer,vtkRenderer*);
27 // BBTK_DECLARE_OUTPUT(Out,double);
28 BBTK_PROCESS(Process);
31 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
35 BBTK_BEGIN_DESCRIBE_BLACK_BOX(ScreenShot,bbtk::AtomicBlackBox);
36 BBTK_NAME("ScreenShot");
37 BBTK_AUTHOR("InfoDev");
38 BBTK_DESCRIPTION("No Description.");
39 BBTK_CATEGORY("empty");
40 BBTK_INPUT(ScreenShot,Size,"[sX,sY] size of the render window. Default [actual window sX, actual window sY]",std::vector<int>,"");
41 BBTK_INPUT(ScreenShot,Scale,"[scaleX,scaleY] default [1,1]",std::vector<int>,"");
42 BBTK_INPUT(ScreenShot,FileName,"File Name Default:ScreenShot-BBTK.png",std::string,"");
43 BBTK_INPUT(ScreenShot,vtkRenderer,"First input",vtkRenderer*,"");
44 // BBTK_OUTPUT(ScreenShot,Out,"First output",double,"");
45 BBTK_END_DESCRIBE_BLACK_BOX(ScreenShot);
47 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
50 // EO namespace bbcreaVtk
52 #endif // __bbcreaVtkScreenShot_h_INCLUDED__