2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkStripper.h"
5 #include "bbcreaVtkPackage.h"
7 #include "vtkStripper.h"
12 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,Stripper)
13 BBTK_BLACK_BOX_IMPLEMENTATION(Stripper,bbtk::AtomicBlackBox);
15 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
17 void Stripper::Process()
20 // THE MAIN PROCESSING METHOD BODY
21 // Here we simply set the input 'In' value to the output 'Out'
22 // And print out the output value
23 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
24 // void bbSet{Input|Output}NAME(const TYPE&)
25 // const TYPE& bbGet{Input|Output}NAME() const
27 // * NAME is the name of the input/output
28 // (the one provided in the attribute 'name' of the tag 'input')
29 // * TYPE is the C++ type of the input/output
30 // (the one provided in the attribute 'type' of the tag 'input')
32 // bbSetOutputOut( bbGetInputIn() );
33 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
35 if ( bbGetInputIn()!=NULL )
37 vtkStripper *strips = vtkStripper::New();
38 strips->SetInputData( bbGetInputIn() );
40 vtkPolyData *poly = vtkPolyData::New();
41 poly->SetPoints( strips->GetOutput()->GetPoints() );
42 poly->SetPolys( strips->GetOutput()->GetLines() );
43 bbSetOutputOut( poly );
47 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
49 void Stripper::bbUserSetDefaultValues()
52 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
53 // Here we initialize the input 'In' to 0
58 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
60 void Stripper::bbUserInitializeProcessing()
63 // THE INITIALIZATION METHOD BODY :
65 // but this is where you should allocate the internal/output pointers
71 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
73 void Stripper::bbUserFinalizeProcessing()
76 // THE FINALIZATION METHOD BODY :
78 // but this is where you should desallocate the internal/output pointers
83 // EO namespace bbcreaVtk