1 #include "bbvtkTransform.h"
2 #include "bbvtkPackage.h"
5 BBTK_ADD_BLACK_BOX_TO_PACKAGE(vtk,Transform);
6 BBTK_BLACK_BOX_IMPLEMENTATION(Transform,bbtk::AtomicBlackBox);
8 // --------------------------------------------------------------
10 void Transform::bbUserSetDefaultValues()
14 vecScale.push_back(1); // scale x
15 vecScale.push_back(1); // scale y
16 vecScale.push_back(1); // scale z
17 bbSetInputScale(vecScale);
19 vecRotateWXYZ.push_back(0); //angle
20 vecRotateWXYZ.push_back(1); //vx
21 vecRotateWXYZ.push_back(0); //vy
22 vecRotateWXYZ.push_back(0); //vz
23 bbSetInputRotateWXYZ(vecRotateWXYZ);
25 vecTranslate.push_back(0); //tx
26 vecTranslate.push_back(0); //ty
27 vecTranslate.push_back(0); //tz
28 bbSetInputTranslate(vecTranslate);
30 vecSpacing.push_back(1); //spacing x
31 vecSpacing.push_back(1); //spacing y
32 vecSpacing.push_back(1); //spacing z
33 bbSetInputTranslate(vecSpacing);
38 // --------------------------------------------------------------
39 void Transform::bbUserInitializeProcessing()
41 bbUserFinalizeProcessing();
42 result = vtkTransform::New();
45 // --------------------------------------------------------------
46 void Transform::bbUserFinalizeProcessing()
55 // --------------------------------------------------------------
56 void Transform::Process()
58 printf("EED %p Transform::Process() 1\n", this);
59 bbUserInitializeProcessing();
60 if (bbGetInputIn()!=NULL)
62 result->Concatenate( bbGetInputIn()->GetMatrix() );
63 printf("EED %p Transform::Process() 2\n", this);
66 if (bbGetInputScale().size()>=3)
68 result->Scale(bbGetInputScale()[0], bbGetInputScale()[1], bbGetInputScale()[2]);
69 printf("EED %p Transform::Process() 3\n", this);
72 if ((bbGetInputTranslate().size()>=3) && (bbGetInputSpacing().size()>=3))
74 double tx = bbGetInputTranslate()[0] * bbGetInputSpacing()[0];
75 double ty = bbGetInputTranslate()[1] * bbGetInputSpacing()[1];
76 double tz = bbGetInputTranslate()[2] * bbGetInputSpacing()[2];
77 result->Translate(tx,ty,tz);
78 printf("EED %p Transform::Process() 4\n", this);
81 if (bbGetInputRotateWXYZ().size()>=4)
83 result->RotateWXYZ(bbGetInputRotateWXYZ()[0],bbGetInputRotateWXYZ()[1], bbGetInputRotateWXYZ()[2], bbGetInputRotateWXYZ()[3]);
84 printf("EED %p Transform::Process() 5\n", this);
88 printf("EED %p Transform::Process() 6\n", this);
90 bbSetOutputOut(result);