1 # ============================================================================
2 # = Force c++11 language version =
3 # = NOTE: It seems that by default on Visual Studio Compiler supports c++11, =
4 # = so it only need to be tested on other OS. =
5 # ============================================================================
8 INCLUDE(CheckCXXCompilerFlag)
9 CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
10 IF(COMPILER_SUPPORTS_CXX11)
11 SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
12 ELSE(COMPILER_SUPPORTS_CXX11)
13 CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
14 IF(COMPILER_SUPPORTS_CXX0X)
15 SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
16 ELSE(COMPILER_SUPPORTS_CXX0X)
19 "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support."
21 ENDIF(COMPILER_SUPPORTS_CXX0X)
22 ENDIF(COMPILER_SUPPORTS_CXX11)
25 # Prepare header to build shared libs (windows)
26 INCLUDE(GenerateExportHeader)
28 ## ================================================
29 ## = Do not allow to build inside the source tree =
30 ## ================================================
32 IF(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
33 MESSAGE(FATAL_ERROR "Building in the source tree is not allowed.")
34 ENDIF(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
36 ## =====================================
37 ## = Where to put executables and libs =
38 ## =====================================
40 SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
41 SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR})
43 CMAKE_BACKWARDS_COMPATIBILITY
44 EXECUTABLE_OUTPUT_PATH