1 /*=========================================================================
7 =========================================================================*/
9 /* ---------------------------------------------------------------------
11 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
12 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
14 * This software is governed by the CeCILL-B license under French law and
15 * abiding by the rules of distribution of free software. You can use,
16 * modify and/ or redistribute the software under the terms of the CeCILL-B
17 * license as circulated by CEA, CNRS and INRIA at the following URL
18 * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
19 * or in the file LICENSE.txt.
21 * As a counterpart to the access to the source code and rights to copy,
22 * modify and redistribute granted by the license, users are provided only
23 * with a limited warranty and the software's author, the holder of the
24 * economic rights, and the successive licensors have only limited
27 * The fact that you are presently reading this means that you have had
28 * knowledge of the CeCILL-B license and that you accept its terms.
29 * ------------------------------------------------------------------------ */
33 * \brief Class bbtk::wxVtkSceneManager .
37 #include "wxVtkSceneManager.h"
43 //=========================================================================
44 wxVtkSceneManager::wxVtkSceneManager(wxDropTarget *parent, wxVtk3DBaseView *baseView,int id)
51 _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(parent);
52 registerController(this);
56 vtkConeSource *cone = vtkConeSource::New();
58 cone->SetResolution(10);
60 vtkPolyDataMapper *map = vtkPolyDataMapper::New();
61 map->SetInput(cone->GetOutput());
63 vtkActor *act = vtkActor::New();
70 vtkPoints *_pts = vtkPoints::New();
71 _pts->SetNumberOfPoints(4);
73 _pts->SetPoint(0, -1 , -1 , 0 );
74 _pts->SetPoint(1, 1 , -1 , 0 );
75 _pts->SetPoint(2, 1 , 1 , 0 );
76 _pts->SetPoint(3, -1 , 1 , 0 );
78 vtkCellArray *lines = vtkCellArray::New();
79 lines->InsertNextCell(5);
80 lines->InsertCellPoint(0);
81 lines->InsertCellPoint(1);
82 lines->InsertCellPoint(2);
83 lines->InsertCellPoint(3);
84 lines->InsertCellPoint(0);
86 vtkPolyData *_pd = vtkPolyData::New();
87 _pd->SetPoints( _pts );
88 _pd->SetLines( lines );
90 vtkActor *_pointVtkActor = vtkActor::New();
91 vtkPolyDataMapper* _bboxMapper = vtkPolyDataMapper::New();
93 _bboxMapper->SetInput(_pd);
94 _pointVtkActor->SetMapper(_bboxMapper);
96 getRenderer()->AddActor(_pointVtkActor);
100 /////////////////////
102 //getRenderer()->AddActor(act);
104 //getRenderer()->Render();
110 //=========================================================================
111 void wxVtkSceneManager::disconnectDrop()
113 _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(NULL);
115 //=========================================================================
116 wxVtkSceneManager::~wxVtkSceneManager()
119 //=========================================================================
121 void wxVtkSceneManager::configureBaseView()
123 vtkInteractorStyleImage *temp = vtkInteractorStyleImage::New();
124 _baseView->GetWxVTKRenderWindowInteractor()->SetInteractorStyle(temp);
125 _baseView->GetRenderer()->SetActiveCamera(_baseView->GetCamera());
126 _baseView->GetRenderer()->ResetCamera ();
127 _baseView->GetCamera()->SetParallelProjection(true);
128 _baseView->Refresh();
132 //=========================================================================
134 void wxVtkSceneManager::createGBlackBox(int x, int y, std::string packageName, std::string boxName)
136 int type = GBLACKBOX;
138 //Create the MVC Objects
139 GObjectModel *model = GObjectsMVCFactory::getInstance()->createGObjectModel(type);
140 vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
141 GObjectController* controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
143 //Prepares the initial model
148 _baseView->TransCoordScreenToWorld(xx,yy,zz);
150 //Associates the view with the correspondent renderer and the model.
151 //(NOTE: Refresh is only made by the view)
152 model->setInicPoint(xx,yy,zz);
153 view->setModel(model);
154 view->setRenderer(_baseView->GetRenderer());
155 view->initVtkObjects();
157 //Refresh renderwindow with new objects
158 refreshRenderWindow();
160 //Associates the controller with the correspondent model and view
161 controller->setModelAndView(model,view);
163 registerController((InteractorStyleMaracas*) controller);
166 //=========================================================================
168 void wxVtkSceneManager::registerController(InteractorStyleMaracas *param)
170 vtkInteractorStyleBaseView* baseViewControlManager = (vtkInteractorStyleBaseView*)_baseView->GetInteractorStyleBaseView();
171 baseViewControlManager->AddInteractorStyleMaracas( param );
174 //=========================================================================
176 vtkRenderer* wxVtkSceneManager::getRenderer()
178 return _baseView->GetRenderer();
181 //=========================================================================
183 vtkRenderWindow* wxVtkSceneManager::getRenderWindow()
185 return _baseView->GetRenWin();
187 //=========================================================================
189 void wxVtkSceneManager::refreshRenderWindow()
191 _baseView->GetRenWin()->Render();
193 //=========================================================================
195 //=========================================================================
196 } // EO namespace bbtk