1 /*=========================================================================
7 =========================================================================*/
9 /* ---------------------------------------------------------------------
11 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
12 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
14 * This software is governed by the CeCILL-B license under French law and
15 * abiding by the rules of distribution of free software. You can use,
16 * modify and/ or redistribute the software under the terms of the CeCILL-B
17 * license as circulated by CEA, CNRS and INRIA at the following URL
18 * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
19 * or in the file LICENSE.txt.
21 * As a counterpart to the access to the source code and rights to copy,
22 * modify and redistribute granted by the license, users are provided only
23 * with a limited warranty and the software's author, the holder of the
24 * economic rights, and the successive licensors have only limited
27 * The fact that you are presently reading this means that you have had
28 * knowledge of the CeCILL-B license and that you accept its terms.
29 * ------------------------------------------------------------------------ */
35 * \brief Class bbtk::vtkGBlackBoxView : abstract black-box interface.
39 * Design and Developpement of BBTK GEditor
40 * Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
44 #ifndef __vtkGBlackBoxView_h__
45 #define __vtkGBlackBoxView_h__
47 //Includes same project
48 #include "GlobalConstants.h"
49 #include "vtkGBoxView.h"
50 #include "GBlackBoxModel.h"
52 //Includes creaMaracasVisu
54 #include "vtkInteractorStyleBaseView.h"
58 #include "vtkPolyDataMapper.h"
60 #include "vtkVectorText.h"
61 #include "vtkRenderer.h"
62 #include "vtkCellArray.h"
64 #include "vtkTextActor3D.h"
65 #include "vtkTextProperty.h"
75 class vtkGBlackBoxView : public vtkGBoxView
89 vtkTextActor3D* _boxTextActor;
92 void updatePositionTextActor(double xInic, double yInic, double zInic);
96 //Protected Attributes
99 virtual void addVtkActors();
100 virtual void removeVtkActors();
101 virtual void createVtkObjects();
103 virtual void update(int idController,int command);
104 virtual void updateColors();
105 virtual void update_X_Fin();