1 /*=========================================================================
7 =========================================================================*/
9 /* ---------------------------------------------------------------------
11 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
12 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
14 * This software is governed by the CeCILL-B license under French law and
15 * abiding by the rules of distribution of free software. You can use,
16 * modify and/ or redistribute the software under the terms of the CeCILL-B
17 * license as circulated by CEA, CNRS and INRIA at the following URL
18 * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
19 * or in the file LICENSE.txt.
21 * As a counterpart to the access to the source code and rights to copy,
22 * modify and redistribute granted by the license, users are provided only
23 * with a limited warranty and the software's author, the holder of the
24 * economic rights, and the successive licensors have only limited
27 * The fact that you are presently reading this means that you have had
28 * knowledge of the CeCILL-B license and that you accept its terms.
29 * ------------------------------------------------------------------------ */
33 * \brief Class bbtk::vtkGObjectView
37 #include "vtkGObjectView.h"
43 //=========================================================================
44 vtkGObjectView::vtkGObjectView()
50 //=========================================================================
51 vtkGObjectView::~vtkGObjectView()
54 //=========================================================================
56 void vtkGObjectView::refresh()
61 //=========================================================================
63 void vtkGObjectView::setModel(GObjectModel *model)
68 //=========================================================================
70 void vtkGObjectView::setRenderer(vtkRenderer* renderer)
75 //=========================================================================
77 void vtkGObjectView::initVtkObjects()
83 //=========================================================================
85 void vtkGObjectView::createVtkObjects() //virtual
90 //=========================================================================
92 void vtkGObjectView::addVtkActors()//virtual
94 _renderer->AddActor(_objectActor);
98 //=========================================================================
100 } // EO namespace bbtk