1 /*=========================================================================
7 =========================================================================*/
9 /* ---------------------------------------------------------------------
11 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
12 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
14 * This software is governed by the CeCILL-B license under French law and
15 * abiding by the rules of distribution of free software. You can use,
16 * modify and/ or redistribute the software under the terms of the CeCILL-B
17 * license as circulated by CEA, CNRS and INRIA at the following URL
18 * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
19 * or in the file LICENSE.txt.
21 * As a counterpart to the access to the source code and rights to copy,
22 * modify and redistribute granted by the license, users are provided only
23 * with a limited warranty and the software's author, the holder of the
24 * economic rights, and the successive licensors have only limited
27 * The fact that you are presently reading this means that you have had
28 * knowledge of the CeCILL-B license and that you accept its terms.
29 * ------------------------------------------------------------------------ */
33 * \brief Class bbtk::vtkGObjectView
37 #include "vtkGObjectView.h"
43 //=========================================================================
44 vtkGObjectView::vtkGObjectView()
50 //=========================================================================
51 vtkGObjectView::~vtkGObjectView()
54 //=========================================================================
56 void vtkGObjectView::refresh()
58 if(_model->getState()==NOTHING_HAPPENS)
60 _objectActor->GetProperty()->SetColor(0,0,0);
63 if(_model->getState()==HIGHLIGHTED)
65 _objectActor->GetProperty()->SetColor(1,0,0);
71 //=========================================================================
73 void vtkGObjectView::setModel(GObjectModel *model)
78 //=========================================================================
80 void vtkGObjectView::setBaseView(wxVtkBaseView* baseView)
85 //=========================================================================
87 void vtkGObjectView::initVtkObjects()
93 //=========================================================================
95 void vtkGObjectView::createVtkObjects() //virtual
100 //=========================================================================
102 void vtkGObjectView::addVtkActors()//virtual
104 _baseView->GetRenderer()->AddActor(_objectActor);
105 _baseView->GetRenderer()->Render();
108 //=========================================================================
110 bool vtkGObjectView::isPointInside(int X,int Y)
112 double xx=X,yy=Y,zz=0;
113 _baseView->TransCoordScreenToWorld(xx,yy,zz);
114 return _model->isPointInside(xx,yy,zz);
117 //=========================================================================
119 } // EO namespace bbtk