1 /*=========================================================================
7 =========================================================================*/
9 /* ---------------------------------------------------------------------
11 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
12 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
14 * This software is governed by the CeCILL-B license under French law and
15 * abiding by the rules of distribution of free software. You can use,
16 * modify and/ or redistribute the software under the terms of the CeCILL-B
17 * license as circulated by CEA, CNRS and INRIA at the following URL
18 * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
19 * or in the file LICENSE.txt.
21 * As a counterpart to the access to the source code and rights to copy,
22 * modify and redistribute granted by the license, users are provided only
23 * with a limited warranty and the software's author, the holder of the
24 * economic rights, and the successive licensors have only limited
27 * The fact that you are presently reading this means that you have had
28 * knowledge of the CeCILL-B license and that you accept its terms.
29 * ------------------------------------------------------------------------ */
35 * \brief Class bbtk::BlackBox : abstract black-box interface.
39 * Design and Developpement of BBTK GEditor
40 * Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
44 #ifndef __wxVtkSceneManager_h__
45 #define __wxVtkSceneManager_h__
47 //Includes same project
48 #include "GObjectsMVCFactory.h"
50 #include "GBoxModel.h"
51 #include "GComplexBoxPortModel.h"
52 #include "GPortModel.h"
53 #include "vtkGConnectorView.h"
54 #include "GConnectorModel.h"
55 #include "GConnectorController.h"
56 #include "vtkGPortView.h"
57 #include "manualConnectorContourView.h"
58 #include "manualConnectorContourController.h"
59 #include "wxGEditorTabPanel.h"
62 #include <bbtkBlackBoxInputDescriptor.h>
63 #include <bbtkBlackBoxDescriptor.h>
65 //Includes creaMaracasVisu
66 #include <wxVtk3DBaseView.h>
67 #include <InteractorStyleMaracas.h>
68 #include <vtkInteractorStyleBaseView2D.h>
69 #include <manualContourControler.h>
70 #include <manualContourModel.h>
73 #include <vtkRenderWindow.h>
74 #include <vtkRenderWindowInteractor.h>
75 #include <vtkRenderer.h>
76 #include <vtkInteractorStyleImage.h>
86 class wxGEditorTabPanel;
88 class wxVtkSceneManager : public InteractorStyleMaracas , public Observer
92 wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager);
94 void disconnectDrop();
97 void configureBaseView();
98 void registerController(InteractorStyleMaracas *param);
99 void unregisterController(InteractorStyleMaracas *param);
101 virtual bool OnChar();
102 virtual bool OnMouseMove();
103 virtual bool OnLeftButtonDown();
104 virtual bool OnLeftButtonUp();
105 virtual bool OnRightButtonUp();
106 virtual bool OnLeftDClick();
109 int createGBlackBox(int x, int y, std::string packageName, std::string boxType );
110 int createGComplexBoxInputPort(std::string inputName);
111 int createGComplexBoxOutputPort(std::string outputName);
112 GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, int posinBox,GBoxModel *blackBox);
113 int createGInputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxInputDescriptor *desc);
114 int createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc);
115 int createGConnector(GPortModel* startPort);
117 void configGBlackBox(int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable,double xEn,double yEn,double zEn);
118 void configGConnetion(bool _isComplexBox,
119 std::string nameStartBox, std::string nameStartPort, std::string
120 nameEndBox, std::string nameEndPort);
121 GBlackBoxModel* findGBox(std::string boxname);
125 vtkRenderWindow* getRenderWindow();
126 vtkRenderer* getRenderer();
128 virtual void update(int idController,int command);
131 void displayBlackBoxInfo(std::string packageName, std::string boxName);
132 void updateStatusBar(std::string textStatus);
135 //Get a collection of object ids
136 std::vector<int> getBlackBoxes();
137 std::vector<int> getConnections();
138 std::vector<int> getComplexInputPorts();
139 std::vector<int> getComplexOutputPorts();
141 //Get the map of selected objects (id, controller)
142 std::map<int,GObjectController*> getSelectedObjects();
144 //Get size of selected objects map
145 int getNumSelectedObjects();
147 //Complex box edition mode
149 void setComplexBox(bool val);
152 //Add an object to the list of controllers
153 int addObjectController(GObjectController* objController);
155 //Add a map of object controllers
156 void addObjects(std::map<int,GObjectController*> objectsMap);
160 //Returns a string with the BBS script of the current diagram.
161 std::string getDiagramBBS();
163 //Returns a string with the BBS script of the complex box.
164 std::string saveComplexBoxBBS(std::string cbName,std::string cbAuthor="",std::string cbCategory="",std::string cbDescription="");
166 //Delete the object in the list of controllers with the id given by parameter.
167 void deleteObject(int id);
169 void AddControlerToBeRemove(std::vector<int> *controllersToRemove, int id);
171 //Clear list of controllers and refresh
172 void deleteAllBoxes();
174 //Save the diagram in the BBG format, in the string given by param.
175 void saveDiagram(std::string &content);
178 void loadDiagram(ifstream &inputStream);
180 //Center the view of the camera in the initial position
183 bool boxExist(std::string boxname);
184 std::string generateANewNameForABox();
185 std::string findANewNameForABox();
191 //wxPanel that uses the manager
192 wxGEditorTabPanel *_parent;
194 // Id of the manager, the same of the panel
197 // Boxes number in the scene
203 // creaMaracasVisu viewer
204 wxVtk3DBaseView *_baseView;
206 // State of the 3D Scene or the virtual world
209 //Map of id - objectController
210 std::map<int,GObjectController*> _controllers;
212 //Saves the id's of the selected objects in the controllers map
213 std::vector<int> _selectedObjects;
215 //Is the diagram in state complex box
218 int _idConnectionInCreation;