2 #ifndef __MATRIX__ROTATION_h_INCLUDED__
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3 #define __MATRIX__ROTATION_h_INCLUDED__
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5 #include<vtkTransform.h>
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7 class matrixRotation
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13 void SetSpacing(double, double, double);
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14 void SetOrigin(double, double, double);
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15 void SetVector1(double, double, double);
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16 void SetVector2(double, double, double);
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17 void GetTransformation(vtkTransform *transform);
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18 void CrossProduct(double *vecZx, double *vecZy, double *vecZz);
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39 #endif // __MATRIX__ROTATION_h_INCLUDED__
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