1 #ifndef __FPA__IMAGE__MINIMUMSPANNINGTREE__HXX__
2 #define __FPA__IMAGE__MINIMUMSPANNINGTREE__HXX__
4 // -------------------------------------------------------------------------
5 template< class V, class N, class C, unsigned int D, unsigned long L >
6 fpa::Image::MinimumSpanningTree< V, N, C, D, L >::
12 // -------------------------------------------------------------------------
13 template< class V, class N, class C, unsigned int D, unsigned long L >
14 fpa::Image::MinimumSpanningTree< V, N, C, D, L >::
15 ~MinimumSpanningTree( )
19 // -------------------------------------------------------------------------
20 template< class V, class N, class C, unsigned int D, unsigned long L >
21 long fpa::Image::MinimumSpanningTree< V, N, C, D, L >::
22 _FrontId( const V& v ) const
24 return( this->GetPixel( v ).FrontId );
27 // -------------------------------------------------------------------------
28 template< class V, class N, class C, unsigned int D, unsigned long L >
29 V fpa::Image::MinimumSpanningTree< V, N, C, D, L >::
30 _Parent( const V& v ) const
32 _TNode n = this->GetPixel( v );
39 #endif // __FPA__IMAGE__MINIMUMSPANNINGTREE__HXX__