2 * @file image3DDequeUR.cxx
3 * @brief This file contains the implementation of the Image3DDequeUR class.
5 * @author Diego CACERES (diego.caceres[AT]creatis.insa-lyon.fr)
9 #include "image3DDequeUR.h"
13 // ----------------------------------------------------------------------------------
14 Image3DDequeUR::Image3DDequeUR( )
19 this->m_GlobalPath = std::getenv("TEMP");
22 this->m_GlobalPath = std::getenv("TEMP");
25 this->m_GlobalPath = "/tmp/";
27 this->m_CurrentURPos = -1;
29 // ----------------------------------------------------------------------------------
31 Image3DDequeUR::~Image3DDequeUR( )
33 this->CleanHardDisk( );
35 // ----------------------------------------------------------------------------------
37 void Image3DDequeUR::AddImagesToURContainer( VTKImageDataPointerType imgUndo,
38 VTKImageDataPointerType imgRedo, ImageMManager* imMManager )
40 this->CleanURContainerFromIndex( this->m_CurrentURPos + 1 );
42 ImageInfoUR* imageInfo = new ImageInfoUR( );
43 imageInfo->SetImageName( this->GetImageName( this->m_ImgURDeque.size( ) ) );
44 imageInfo->SetImages( imgUndo, imgRedo );
45 imageInfo->SetImageMManager( imMManager );
47 this->m_ImgURDeque.push_back( imageInfo );
48 this->m_CurrentURPos = this->m_ImgURDeque.size( ) - 1;
50 this->ManageMemory( );
52 // ----------------------------------------------------------------------------------
54 ImageInfoUR* Image3DDequeUR::Undo( )
56 ImageInfoUR* imgRet = NULL;
57 int imgURDequeSize = this->m_ImgURDeque.size( );
58 if( ( this->m_ImgURDeque.size( ) > 0 ) && ( this->m_CurrentURPos != -1 )
59 && ( this->m_CurrentURPos < imgURDequeSize ) )
61 imgRet = this->m_ImgURDeque[ m_CurrentURPos ];
62 this->m_CurrentURPos--;
66 // ----------------------------------------------------------------------------------
68 ImageInfoUR* Image3DDequeUR::Redo( )
70 ImageInfoUR* imgRet = NULL;
71 this->m_CurrentURPos++;
72 int imgURDequeSize = this->m_ImgURDeque.size( );
73 if( ( this->m_ImgURDeque.size( ) > 0 ) && ( this->m_CurrentURPos != -1 )
74 && ( this->m_CurrentURPos < imgURDequeSize ) )
76 imgRet = this->m_ImgURDeque[ m_CurrentURPos ];
80 this->m_CurrentURPos--;
84 // ----------------------------------------------------------------------------------
86 void Image3DDequeUR::CleanURContainerFromIndex( const int& index )
89 for( unsigned int i = index; i < this->m_ImgURDeque.size( ); i++ )
91 this->m_ImgURDeque[ i ]->RemoveImagesFromMemory( this->m_GlobalPath );
92 this->m_ImgURDeque[ i ]->RemoveImagesFromDisk( this->m_GlobalPath );
95 for( int i = 0; i < count; i++ )
97 this->m_ImgURDeque.pop_back( );
100 // ----------------------------------------------------------------------------------
102 void Image3DDequeUR::ManageMemory( )
104 int imgURDequeSize = this->m_ImgURDeque.size( );
105 for( int i = 0; i < imgURDequeSize; i++ )
107 if( this->m_ImgURDeque[ i ]->GetStatus( ) )
109 this->m_ImgURDeque[ i ]->RemoveImagesFromMemory(
110 this->m_GlobalPath );
113 //Adding CurrentUndoPos to memory
114 if( ( this->m_CurrentURPos != -1 )
115 && !( this->m_ImgURDeque[ this->m_CurrentURPos ]->GetStatus( ) ) )
117 this->m_ImgURDeque[ this->m_CurrentURPos ]->LoadImagesToMemory(
118 this->m_GlobalPath );
120 int currentRedoPos = this->m_CurrentURPos + 1;
121 if( ( currentRedoPos < imgURDequeSize )
122 && !( this->m_ImgURDeque[ currentRedoPos ]->GetStatus( ) ) )
124 this->m_ImgURDeque[ currentRedoPos ]->LoadImagesToMemory(
125 this->m_GlobalPath );
128 // ----------------------------------------------------------------------------------
129 void Image3DDequeUR::SetGlobalPath( const StringType& globalPath )
131 this->m_GlobalPath = globalPath;
133 // ----------------------------------------------------------------------------------
134 void Image3DDequeUR::CleanHardDisk( )
136 for( unsigned int i = 0; i < this->m_ImgURDeque.size( ); i++ )
138 this->m_ImgURDeque[ i ]->RemoveImagesFromDisk( this->m_GlobalPath );
141 // ----------------------------------------------------------------------------------
142 Image3DDequeUR::StringType Image3DDequeUR::GetGlobalPath( )
144 return ( this->m_GlobalPath );
146 // ----------------------------------------------------------------------------------
147 Image3DDequeUR::StringType Image3DDequeUR::GetImageName( const int & pos )
149 //Giving a name to an image using the date and time
150 if( this->m_IDImages.empty( ) )
153 struct tm * timeinfo;
156 timeinfo = localtime( &rawtime );
157 strftime( buffer, 80, "%H%M%S_%a_%d_%b_%y_", timeinfo );
158 StringType date( buffer );
159 StringType aux( buffer );
160 this->m_IDImages = "img_" + aux;
162 std::stringstream ss; //create a stringstream
163 ss << pos; //add number to the stream
164 StringType imageName = this->m_IDImages + ss.str( );
165 return ( imageName );
167 // ----------------------------------------------------------------------------------