2 #include "baseFilterManualPaint.h"
4 baseFilterManualPaint::baseFilterManualPaint()
7 _2D3D = 1; // 0 2D , 1 true 3D
8 _direction = 0; // 1 XZ , 0 YZ , 2 XY
24 //---------------------------------------------------------------------------
25 baseFilterManualPaint::~baseFilterManualPaint() // virtual
29 //---------------------------------------------------------------------------
30 void baseFilterManualPaint::Run() // virtual
35 //---------------------------------------------------------------------------
36 void baseFilterManualPaint::SetGrayLevel( double graylevel )
38 _graylevel = graylevel;
41 //---------------------------------------------------------------------------
42 void baseFilterManualPaint::Set2D3D( int dim2D3D )
47 //---------------------------------------------------------------------------
48 void baseFilterManualPaint::SetDirection(int direction)
50 _direction = direction;
53 //---------------------------------------------------------------------------
54 void baseFilterManualPaint::SetPoint(int px,int py, int pz)
61 //---------------------------------------------------------------------------
62 void baseFilterManualPaint::SetImage(vtkImageData *image)
66 _image->GetWholeExtent(ext);
75 //---------------------------------------------------------------------------
76 void baseFilterManualPaint::ResetGeneralMinMax()
87 //---------------------------------------------------------------------------
88 void baseFilterManualPaint::SetGeneralMinMax(int minX,int maxX,int minY,int maxY,int minZ,int maxZ)