2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbstdDoubleToInt.h"
5 #include "bbstdPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,DoubleToInt)
10 BBTK_BLACK_BOX_IMPLEMENTATION(DoubleToInt,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void DoubleToInt::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
28 bbSetOutputOut( (int)bbGetInputIn() );
32 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
34 void DoubleToInt::bbUserSetDefaultValues()
37 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
38 // Here we initialize the input 'In' to 0
43 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
45 void DoubleToInt::bbUserInitializeProcessing()
48 // THE INITIALIZATION METHOD BODY :
50 // but this is where you should allocate the internal/output pointers
56 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
58 void DoubleToInt::bbUserFinalizeProcessing()
61 // THE FINALIZATION METHOD BODY :
63 // but this is where you should desallocate the internal/output pointers