2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
5 #include "bbstdPackage.h"
10 BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,Exit)
11 BBTK_BLACK_BOX_IMPLEMENTATION(Exit,bbtk::AtomicBlackBox);
13 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
18 // THE MAIN PROCESSING METHOD BODY
19 // Here we simply set the input 'In' value to the output 'Out'
20 // And print out the output value
21 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
22 // void bbSet{Input|Output}NAME(const TYPE&)
23 // const TYPE& bbGet{Input|Output}NAME() const
25 // * NAME is the name of the input/output
26 // (the one provided in the attribute 'name' of the tag 'input')
27 // * TYPE is the C++ type of the input/output
28 // (the one provided in the attribute 'type' of the tag 'input')
30 // bbSetOutputOut( bbGetInputIn() );
31 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
36 sprintf(tmp,"taskkill /pid %d /F", pid);
38 #elif defined(__GNUC__)
39 exit( bbGetInputIn() );
41 exit( bbGetInputIn() );
46 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
48 void Exit::bbUserSetDefaultValues()
51 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
52 // Here we initialize the input 'In' to 0
57 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
59 void Exit::bbUserInitializeProcessing()
62 // THE INITIALIZATION METHOD BODY :
64 // but this is where you should allocate the internal/output pointers
70 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
72 void Exit::bbUserFinalizeProcessing()
75 // THE FINALIZATION METHOD BODY :
77 // but this is where you should desallocate the internal/output pointers