2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbstdReadColumnsString.h"
5 #include "bbstdPackage.h"
13 BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,ReadColumnsString)
14 BBTK_BLACK_BOX_IMPLEMENTATION(ReadColumnsString,bbtk::AtomicBlackBox);
16 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
18 void ReadColumnsString::Process()
21 printf("EED ReadColumnsString::Process start \n");
23 std::vector< std::vector<std::string> * > tlst;
26 for( i=0 ; i<bbGetInputDimension() ; i++)
28 tlst.push_back( new std::vector<std::string> );
31 int numberOfLines = 0;
33 std::vector<std::string> *vecData;
34 FILE *ff1 = fopen( bbGetInputFileName().c_str() , "r+" );
39 for( i=0 ; i<bbGetInputDimension() ; i++)
41 fscanf(ff1,"%s",tmpValue);
43 vecData->push_back( tmpValue );
49 printf("bbcreaMaracasVisuReadAxisTree3D::Process ...Error... reading file InputFileName_Points>%s", bbGetInputFileName().c_str() );
52 i=1; if (i<=bbGetInputDimension()) { bbSetOutputlstData1( *(tlst[i-1]) ); }
53 i=2; if (i<=bbGetInputDimension()) { bbSetOutputlstData2( *(tlst[i-1]) ); }
54 i=3; if (i<=bbGetInputDimension()) { bbSetOutputlstData3( *(tlst[i-1]) ); }
55 i=4; if (i<=bbGetInputDimension()) { bbSetOutputlstData4( *(tlst[i-1]) ); }
56 i=5; if (i<=bbGetInputDimension()) { bbSetOutputlstData5( *(tlst[i-1]) ); }
57 i=6; if (i<=bbGetInputDimension()) { bbSetOutputlstData6( *(tlst[i-1]) ); }
58 i=7; if (i<=bbGetInputDimension()) { bbSetOutputlstData7( *(tlst[i-1]) ); }
59 i=8; if (i<=bbGetInputDimension()) { bbSetOutputlstData8( *(tlst[i-1]) ); }
60 i=9; if (i<=bbGetInputDimension()) { bbSetOutputlstData9( *(tlst[i-1]) ); }
62 printf("EED ReadColumnsString::Process end \n");
66 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
68 void ReadColumnsString::bbUserSetDefaultValues()
71 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
72 // Here we initialize the input 'In' to 0
73 bbSetInputDimension(1);
74 bbSetInputFileName("");
78 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
80 void ReadColumnsString::bbUserInitializeProcessing()
83 // THE INITIALIZATION METHOD BODY :
85 // but this is where you should allocate the internal/output pointers
91 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
93 void ReadColumnsString::bbUserFinalizeProcessing()
96 // THE FINALIZATION METHOD BODY :
98 // but this is where you should desallocate the internal/output pointers
103 // EO namespace bbstd