2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
5 #include "bbstdPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,Spin)
10 BBTK_BLACK_BOX_IMPLEMENTATION(Spin,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
28 // bbSetOutputOut( bbGetInputIn() );
29 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
32 count = count+bbGetInputStep();
33 if (bbGetInputLoop()==true)
35 if (count>bbGetInputEnd())
37 count = bbGetInputStart();
40 if (count>bbGetInputEnd())
42 count = bbGetInputEnd();
46 if (count<bbGetInputStart())
48 count = bbGetInputStart();
50 bbSetOutputOut(count);
54 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
56 void Spin::bbUserSetDefaultValues()
59 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
60 // Here we initialize the input 'In' to 0
70 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
72 void Spin::bbUserInitializeProcessing()
75 // THE INITIALIZATION METHOD BODY :
77 // but this is where you should allocate the internal/output pointers
83 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
85 void Spin::bbUserFinalizeProcessing()
88 // THE FINALIZATION METHOD BODY :
90 // but this is where you should desallocate the internal/output pointers