2 # ---------------------------------------------------------------------
4 # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
6 # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
7 # Previous Authors : Laurent Guigues, Jean-Pierre Roux
8 # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
10 # This software is governed by the CeCILL-B license under French law and
11 # abiding by the rules of distribution of free software. You can use,
12 # modify and/ or redistribute the software under the terms of the CeCILL-B
13 # license as circulated by CEA, CNRS and INRIA at the following URL
14 # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
15 # or in the file LICENSE.txt.
17 # As a counterpart to the access to the source code and rights to copy,
18 # modify and redistribute granted by the license, users are provided only
19 # with a limited warranty and the software's author, the holder of the
20 # economic rights, and the successive licensors have only limited
23 # The fact that you are presently reading this means that you have had
24 # knowledge of the CeCILL-B license and that you accept its terms.
25 # ------------------------------------------------------------------------ */
29 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
31 #include "bbstdVectorRescaleSlope.h"
32 #include "bbstdPackage.h"
36 BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,VectorRescaleSlope)
37 BBTK_BLACK_BOX_IMPLEMENTATION(VectorRescaleSlope,bbtk::AtomicBlackBox);
39 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
41 void VectorRescaleSlope::Process()
44 // THE MAIN PROCESSING METHOD BODY
45 // Here we simply set the input 'In' value to the output 'Out'
46 // And print out the output value
47 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
48 // void bbSet{Input|Output}NAME(const TYPE&)
49 // const TYPE& bbGet{Input|Output}NAME() const
51 // * NAME is the name of the input/output
52 // (the one provided in the attribute 'name' of the tag 'input')
53 // * TYPE is the C++ type of the input/output
54 // (the one provided in the attribute 'type' of the tag 'input')
57 std::vector<double> result;
60 double A=bbGetInputA();
61 double B=bbGetInputB();
64 // -------------------------------------------------
66 if (bbGetInputIn().size()>=1)
68 range[0]=bbGetInputIn()[0];
69 range[1]=bbGetInputIn()[0];
74 for (i=0; i<bbGetInputIn().size();i++)
76 if (range[0]>bbGetInputIn()[i])
78 range[0]=bbGetInputIn()[i];
80 if (range[1]<bbGetInputIn()[i])
82 range[1]=bbGetInputIn()[i];
87 // -------------------------------------------------
90 double range0plusrange1 = range[0]+range[1];
91 double difrange = range[1]-range[0];
92 double newdifrange = B-A;
96 if (bbGetInputType()==0) // Rescale Slope/Intercept
98 // newValue = value*A+B;
103 if (bbGetInputType()==1) // Invert
105 // newValue = value*(-1) + (range0plusrange1);
107 shift=range0plusrange1;
110 if (bbGetInputType()==2) // Redimension
112 // newValue = ((value-range[0])/difrange)*newdifrange + A;
113 scale=newdifrange/difrange;
114 shift= A - (range[0]*newdifrange/difrange);
117 if (bbGetInputType()==3) // Invert redimension
119 // newValue = ((value*(-1)+range[1])/difrange)*newdifrange + A;
120 scale=-newdifrange/difrange;
121 shift= A + (range[1]*newdifrange/difrange);
125 for (i=0; i<bbGetInputIn().size();i++)
127 result.push_back( bbGetInputIn()[i]*scale+shift );
130 bbSetOutputOut(result);
134 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
136 void VectorRescaleSlope::bbUserSetDefaultValues()
139 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
140 // Here we initialize the input 'In' to 0
147 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
149 void VectorRescaleSlope::bbUserInitializeProcessing()
152 // THE INITIALIZATION METHOD BODY :
154 // but this is where you should allocate the internal/output pointers
160 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
162 void VectorRescaleSlope::bbUserFinalizeProcessing()
165 // THE FINALIZATION METHOD BODY :
167 // but this is where you should desallocate the internal/output pointers
172 // EO namespace bbstd