2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbvtkGetVtkImageVectorSize.h"
5 #include "bbvtkPackage.h"
10 BBTK_ADD_BLACK_BOX_TO_PACKAGE(vtk,GetVtkImageVectorSize)
11 BBTK_BLACK_BOX_IMPLEMENTATION(GetVtkImageVectorSize,bbtk::AtomicBlackBox);
13 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
15 void GetVtkImageVectorSize::Process()
18 // THE MAIN PROCESSING METHOD BODY
19 // Here we simply set the input 'In' value to the output 'Out'
20 // And print out the output value
21 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
22 // void bbSet{Input|Output}NAME(const TYPE&)
23 // const TYPE& bbGet{Input|Output}NAME() const
25 // * NAME is the name of the input/output
26 // (the one provided in the attribute 'name' of the tag 'input')
27 // * TYPE is the C++ type of the input/output
28 // (the one provided in the attribute 'type' of the tag 'input')
30 bbSetOutputVectorSize( bbGetInputIn().size() );
34 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
36 void GetVtkImageVectorSize::bbUserSetDefaultValues()
39 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
40 // Here we initialize the input 'In' to 0
46 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
48 void GetVtkImageVectorSize::bbUserInitializeProcessing()
51 // THE INITIALIZATION METHOD BODY :
53 // but this is where you should allocate the internal/output pointers
59 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
61 void GetVtkImageVectorSize::bbUserFinalizeProcessing()
64 // THE FINALIZATION METHOD BODY :
66 // but this is where you should desallocate the internal/output pointers