2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbvtkStructuredPointsReader.h"
5 #include "bbvtkPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(vtk,StructuredPointsReader)
10 BBTK_BLACK_BOX_IMPLEMENTATION(StructuredPointsReader,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void StructuredPointsReader::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
29 if ( bbGetInputIn().c_str()!="")
31 spr -> SetFileName( bbGetInputIn().c_str() );
32 sp = spr->GetOutput();
36 bbSetOutputOut( NULL );
41 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
43 void StructuredPointsReader::bbUserSetDefaultValues()
46 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
47 // Here we initialize the input 'In' to 0
49 bbSetOutputOut( NULL );
53 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
55 void StructuredPointsReader::bbUserInitializeProcessing()
58 // THE INITIALIZATION METHOD BODY :
60 // but this is where you should allocate the internal/output pointers
63 sp = vtkImageData::New();
64 spr = vtkStructuredPointsReader::New();
70 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
72 void StructuredPointsReader::bbUserFinalizeProcessing()
75 // THE FINALIZATION METHOD BODY :
77 // but this is where you should desallocate the internal/output pointers