2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #include "bbcreaVtkImageAccumulate.h"
5 #include "bbcreaVtkPackage.h"
9 BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,ImageAccumulate)
10 BBTK_BLACK_BOX_IMPLEMENTATION(ImageAccumulate,bbtk::AtomicBlackBox);
12 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
14 void ImageAccumulate::Process()
17 // THE MAIN PROCESSING METHOD BODY
18 // Here we simply set the input 'In' value to the output 'Out'
19 // And print out the output value
20 // INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
21 // void bbSet{Input|Output}NAME(const TYPE&)
22 // const TYPE& bbGet{Input|Output}NAME() const
24 // * NAME is the name of the input/output
25 // (the one provided in the attribute 'name' of the tag 'input')
26 // * TYPE is the C++ type of the input/output
27 // (the one provided in the attribute 'type' of the tag 'input')
29 // bbSetOutputOut( bbGetInputIn() );
30 // std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
36 acc = vtkImageAccumulate::New();
37 acc->SetInput( bbGetInputIn() );
40 bbSetOutputVoxelCount(acc->GetVoxelCount());
43 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
45 void ImageAccumulate::bbUserSetDefaultValues()
48 // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
49 // Here we initialize the input 'In' to 0
55 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
57 void ImageAccumulate::bbUserInitializeProcessing()
60 // THE INITIALIZATION METHOD BODY :
62 // but this is where you should allocate the internal/output pointers
68 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
70 void ImageAccumulate::bbUserFinalizeProcessing()
73 // THE FINALIZATION METHOD BODY :
75 // but this is where you should desallocate the internal/output pointers
80 // EO namespace bbcreaVtk